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1ers Contacts

1ers Contacts

2025·Michael Munoz

2 - 5 players
30 - 60 min
Medium weight: Teach it in one sitting

From BoardGameGeek

Based on an extraterrestrial signal Rumors say a flaming spaceship was seen falling through the sky... Confirmed! I had to eject after a tiny little mistake during what should have been a stealth reconnaissance mission. Thankfully, I was able to activate my spaceship's cloaking ability before it crashed... The mothership was warned of my difficulties and is on its way to retrieve me. It won't arrive for several days, and once it gets here it can't linger-humans haven't been deemed ready for contact with alien species yet. I'm going to have to hide until I'm brought home. That won't be easy, especially since my arrival was noticed: the Agency is hot on my trail! The Agents know the place much better than I do, they've got cutting-edge detection arrays, and they're not afraid to get wet-whereas I can't swim... I'll have to cover my tracks to get out of here! In 1st Contacts, one player is the Alien. They must escape and fulfill a special mission. They move around on a secret map, committed to avoiding easy detection, and they know how to cover their tracks. All other players are Agents who must try to catch the Alien before it escapes! They use their abilities and deduce the Alien's whereabouts based on the answers they receive. The Agents can use detection arrays and deduction tokens to track the information they're given. Only by communicating and combining their actions can the Agents catch the Alien before it escapes. The Alien wins by avoiding capture and fulfilling their special mission. The Agents win only by capturing the Alien, which they do when one Agent finishes their turn on the same tile as the Alien. 1ers Contacts is made up of six Secret Files. Each Secret File plunges you into a new first contact with a different alien race. The Secret Files offer a variety of gameplay experiences, and are infinitely replayable. -description from the designer

1ers Contacts

Watch first

Review

1ers Contacts Review: Alien Templates9:17

1ers Contacts Review: Alien Templates

The Dice Tower

The Dice Tower

Watch it played

1ers Contacts - Kickstarter Playthrough19:32

1ers Contacts - Kickstarter Playthrough

Board Gaming Ramblings

Board Gaming Ramblings

Which 1ers Contacts video should I watch?

1ers Contacts has 3 videos from 3 creators: 2 reviews and 1 playthrough. They date from June to December 2025.

For an opinion before you buy, start with "1ers Contacts Review: Alien Templates" by The Dice Tower. To see it played, watch "1ers Contacts - Kickstarter Playthrough" by Board Gaming Ramblings.

If you like it, try Scotland Yard, SCOPE Stalingrad, Beast or Fury of Dracula (Third/Fourth Edition), which share several of its mechanics.

All videos

1ers Contacts Review: Alien TemplatesReview9:17

1ers Contacts Review: Alien Templates

The Dice Tower

The Dice Tower

1ers Contacts - Kickstarter PlaythroughPlaythrough19:32

1ers Contacts - Kickstarter Playthrough

Board Gaming Ramblings

Board Gaming Ramblings

1st Contacts - Short presentation: theme, mechanism, goals!Review3:36

1st Contacts - Short presentation: theme, mechanism, goals!

Explor8

Explor8

Creators who cover this

All channels
Board Gaming Ramblings
Board Gaming Ramblings
1 video of this game
Explor8
Explor8
1 video of this game
The Dice Tower
The Dice Tower
1 video of this game

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About 1ers Contacts

From BoardGameGeek:

Based on an extraterrestrial signal Rumors say a flaming spaceship was seen falling through the sky... Confirmed! I had to eject after a tiny little mistake during what should have been a stealth reconnaissance mission. Thankfully, I was able to activate my spaceship's cloaking ability before it crashed... The mothership was warned of my difficulties and is on its way to retrieve me. It won't arrive for several days, and once it gets here it can't linger-humans haven't been deemed ready for contact with alien species yet. I'm going to have to hide until I'm brought home. That won't be easy, especially since my arrival was noticed: the Agency is hot on my trail! The Agents know the place much better than I do, they've got cutting-edge detection arrays, and they're not afraid to get wet-whereas I can't swim... I'll have to cover my tracks to get out of here! In 1st Contacts, one player is the Alien. They must escape and fulfill a special mission. They move around on a secret map, committed to avoiding easy detection, and they know how to cover their tracks. All other players are Agents who must try to catch the Alien before it escapes! They use their abilities and deduce the Alien's whereabouts based on the answers they receive. The Agents can use detection arrays and deduction tokens to track the information they're given. Only by communicating and combining their actions can the Agents catch the Alien before it escapes. The Alien wins by avoiding capture and fulfilling their special mission. The Agents win only by capturing the Alien, which they do when one Agent finishes their turn on the same tile as the Alien. 1ers Contacts is made up of six Secret Files. Each Secret File plunges you into a new first contact with a different alien race. The Secret Files offer a variety of gameplay experiences, and are infinitely replayable. -description from the designer

Designer

Michael Munoz

Artist

Victor Dulon

Publisher

Explor8

Categories

Science Fiction

Mechanics

DeductionGrid MovementHidden MovementHidden Units
View on BoardGameGeek ›
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