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Karak: Labyrinth

Karak: Labyrinth

2026·Petr Vojtěch

1 - 4 players
10 - 20 min

From BoardGameGeek

Karak: Labyrinth is a real-time drawing game by Petr Vojtch. Labyrinth is designed for 1 to 4 players aged 6 and up, and the playing time is around 10 to 15 minutes, making it a true lightning-fast game. Karak: Labyrinth is the most accessible game from the world of Karak. Players simultaneously try to find the best path through the labyrinth of Karak, and to gain the most points maximizing the completion of three objectives, randomly selected from a vast pool of objective cards. Players must not retrace their own steps and to pass important points of interest – such as a sword to be gained – they must solve the corresponding puzzle mini-game, of which there are several different kinds in the game. And it all happens within a time limit. Rules-wise everything is as simple as possible, and the game will include a tutorial campaign, which means you can start playing as soon as you unpack the game. -description from the publisher

Karak: Labyrinth

All videos

Karak: Labyrinth - A closer look on fast-paced flip & write set in the world of Karak3:10

Karak: Labyrinth - A closer look on fast-paced flip & write set in the world of Karak

ALBI Games and Puzzles

ALBI Games and Puzzles

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ALBI Games and Puzzles
ALBI Games and Puzzles
1 video of this game

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About Karak: Labyrinth

From BoardGameGeek:

Karak: Labyrinth is a real-time drawing game by Petr Vojtch. Labyrinth is designed for 1 to 4 players aged 6 and up, and the playing time is around 10 to 15 minutes, making it a true lightning-fast game. Karak: Labyrinth is the most accessible game from the world of Karak. Players simultaneously try to find the best path through the labyrinth of Karak, and to gain the most points maximizing the completion of three objectives, randomly selected from a vast pool of objective cards. Players must not retrace their own steps and to pass important points of interest – such as a sword to be gained – they must solve the corresponding puzzle mini-game, of which there are several different kinds in the game. And it all happens within a time limit. Rules-wise everything is as simple as possible, and the game will include a tutorial campaign, which means you can start playing as soon as you unpack the game. -description from the publisher

Designer

Petr Vojtěch

Artists

Roman Hladík, Petr Štefek

Publisher

Albi

Categories

AdventureFantasyMaze

Mechanics

Real-TimeRoll & Write / Paper-and-PencilAbstract Movement & CaptureGrid Movement
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