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寄り添って時間旅行 (Time Travel Together)

寄り添って時間旅行 (Time Travel Together)

2024·ましかまる (Mashikamaru)

2 players
15 - 30 min

From BoardGameGeek

Mission-based trick-taking games gained popularity with The Crew: The Quest for Planet Nine and became even richer with The Crew: Mission Deep Sea. This game takes that mission-based trick-taking concept and evolves it into a two-player experience. In traditional trick-taking, dealing all cards reveals too much, while missing cards can limit missions. To solve this, we've introduced a small additional system. Predicting the color distribution of your opponent's hand and determining the right amount of wins is key. This game distills trick-taking fundamentals-prediction, execution, and result. Specifically, when you follow a suit, the difference in card values determines how far a piece moves. The mission conditions specify the movement destination. Landing exactly where you need to may seem tricky... but don't worry! We've fine-tuned the system to ensure balance. Leave that part to us! -description from the publisher

寄り添って時間旅行 (Time Travel Together)

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Panda Spin & Time Travel Together ~ Taylor's Trick-Taking TableReview19:05

Panda Spin & Time Travel Together ~ Taylor's Trick-Taking Table

Taylor's Trick-Taking Table

Taylor's Trick-Taking Table

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Taylor's Trick-Taking Table
Taylor's Trick-Taking Table
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About 寄り添って時間旅行 (Time Travel Together)

From BoardGameGeek:

Mission-based trick-taking games gained popularity with The Crew: The Quest for Planet Nine and became even richer with The Crew: Mission Deep Sea. This game takes that mission-based trick-taking concept and evolves it into a two-player experience. In traditional trick-taking, dealing all cards reveals too much, while missing cards can limit missions. To solve this, we've introduced a small additional system. Predicting the color distribution of your opponent's hand and determining the right amount of wins is key. This game distills trick-taking fundamentals-prediction, execution, and result. Specifically, when you follow a suit, the difference in card values determines how far a piece moves. The mission conditions specify the movement destination. Landing exactly where you need to may seem tricky... but don't worry! We've fine-tuned the system to ensure balance. Leave that part to us! -description from the publisher

Designer

ましかまる (Mashikamaru)

Artist

マルシェ (marche)

Publisher

ましかまる (Mashika)

Categories

Card Game

Mechanics

Cooperative GameTrick-taking & Climbing
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寄り添って時間旅行 (Time Travel Together)
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