Сіміно (Simino)

Сіміно (Simino)

2018Сергій Сідун (Serhii Sidun)

1 - 4 players
15 - 30 min
1.0/5 weight

From BoardGameGeek

Simino is a tile-laying strategy game for 1 to 4 players. The game challenges players to place domino-like tiles with two colored halves onto a shared board, aiming to strategically position their pieces while disrupting opponents. The goal is to be the first to get rid of all personal tiles, which earns points based on the remaining tiles in opponents' hands. The game includes both competitive and cooperative modes, as well as a solo variant. During a turn, a player places a tile onto the board, ensuring that at least one color matches an adjacent tile. Tiles can be stacked up to three levels high, introducing penalties for opponents when stacking occurs. Special rules apply to doubles (tiles with identical colors), which can trigger chain placements and additional penalties. The game ends when only one player has tiles left or when all players consecutively pass due to lack of valid moves. Points are calculated based on remaining tiles, and the game continues over multiple rounds until a player reaches 17 points or after 7 rounds. Additional game modes include team play, a solo puzzle-style variant, and special rule sets where white and black colors modify stacking conditions. These variants add extra layers of strategy and replayability to the game.

There are no videos for this game yet.

Creators who cover this

Games like this

2021Randy Flynn

Videos
318
Creators
247
Mainly reviews and playthroughs

1 - 4 players30 - 45 min1.8 weight

2023Maxime Tardif

Videos
203
Creators
146
Mainly reviews

1 - 5 players45 - 90 min2.9 weight

2024Johan Benvenuto

Videos
152
Creators
124
Mainly reviews and how-to-play

1 - 4 players30 - 45 min2.0 weight

2017Michael Kiesling

Videos
127
Creators
94
Mostly reviews and how-to-play

2 - 4 players30 - 45 min1.8 weight

About Сіміно (Simino)

From BoardGameGeek:

Simino is a tile-laying strategy game for 1 to 4 players. The game challenges players to place domino-like tiles with two colored halves onto a shared board, aiming to strategically position their pieces while disrupting opponents. The goal is to be the first to get rid of all personal tiles, which earns points based on the remaining tiles in opponents' hands. The game includes both competitive and cooperative modes, as well as a solo variant. During a turn, a player places a tile onto the board, ensuring that at least one color matches an adjacent tile. Tiles can be stacked up to three levels high, introducing penalties for opponents when stacking occurs. Special rules apply to doubles (tiles with identical colors), which can trigger chain placements and additional penalties. The game ends when only one player has tiles left or when all players consecutively pass due to lack of valid moves. Points are calculated based on remaining tiles, and the game continues over multiple rounds until a player reaches 17 points or after 7 rounds. Additional game modes include team play, a solo puzzle-style variant, and special rule sets where white and black colors modify stacking conditions. These variants add extra layers of strategy and replayability to the game.

Designer

Сергій Сідун (Serhii Sidun)

Categories

Abstract StrategyMemoryPuzzle

Mechanics

MemoryPattern BuildingPattern RecognitionTile Placement
View on BoardGameGeek ›