2021Nigel Buckle, Dávid Turczi
- Videos
- 146
- Creators
- 91
1 - 4 players40 - 160 minHeavy weight

2025Viktor Péter, Dávid Turczi
Mainly how-to-play. Trickerion: Arcane Arts is covered on BoardGameVideo.com by 1 reviews, 3 how-to-play guides, 1 recorded sessions, and 1 other video.
From BoardGameGeek
A mysterious wanderer has arrived in Magoria, and with him, the rules of illusion are changing. The Arcanist's power grants new ways to perform, with supernatural workers aiding magicians and Enchantments transforming tricks into something far beyond mere sleight of hand. Arcane Shards provide an untapped source of power, while the Arcanist's shifting influence brings dynamic challenges each round. Those who dare to embrace the unknown will rise above the rest. Trickerion: Arcane Arts expands Trickerion: Legends of Illusion with new worker types, new ways to prepare Tricks, and a twist to the game's Action economy through Arcane Shards. The Arcanist, a wandering master of forgotten arts, moves between the Downtown, The Market Row, and the Dark Alley, and wherever he stops, players gain access to a set of Arcane Actions. Through the Arcanist, magicians can now recruit four new Supernatural Workers - the Specter, Golem, Trickster, and Shapeshifter - each with unique abilities. These workers follow special assignment rules, making them efficient but requiring careful planning. The expansion also introduces Enchantments, a new mechanic that allows players to modify their tricks permanently. By spending Enchantments instead of owning certain components, players can enhance their performances with lasting magical effects. Each Enchantment grants a bonus whenever its trick is performed. Additionally, players can now acquire Arcane Shards, an advanced resource that functions similarly to Trickerion Shards but offers increased action efficiency, even in the Theater. With its' new action economy, customizable tricks, and powerful supernatural allies, Trickerion: Arcane Arts offers a fresh, dynamic experience while seamlessly integrating with the base game and its expansions. -description from the publisher
Trickerion: Arcane Arts has 6 videos from 5 creators: 1 review, 3 how-to-play guides, 1 playthrough and 1 other video. They date from 2025 to September 2026.
To learn the rules, start with "Trickerion and Arcane Arts Expansion - In Focus" by BoardGameGeek, which runs 7 min.
For an opinion before you buy, start with "Trickerion: Arcane Arts Did the game get its best expansion yet on its 10th anniversary?" by Rahdo Runs Through. To see it played, watch "Trickerion Solo Playthrough: Optico with Arcane Arts" by Table For One.
If you like it, try Imperium: Classics, Voidfall, Nucleum and Star Trek: Captain's Chair, also by Dávid Turczi.
2021Nigel Buckle, Dávid Turczi
1 - 4 players40 - 160 minHeavy weight
2023Nigel Buckle, Dávid Turczi
1 - 4 players90 - 240 minVery heavy weight
2023Simone Luciani, Dávid Turczi
1 - 4 players60 - 150 minVery heavy weight
2025Nigel Buckle, Dávid Turczi
1 - 2 players60 - 120 minVery heavy weight
From BoardGameGeek:
A mysterious wanderer has arrived in Magoria, and with him, the rules of illusion are changing. The Arcanist's power grants new ways to perform, with supernatural workers aiding magicians and Enchantments transforming tricks into something far beyond mere sleight of hand. Arcane Shards provide an untapped source of power, while the Arcanist's shifting influence brings dynamic challenges each round. Those who dare to embrace the unknown will rise above the rest. Trickerion: Arcane Arts expands Trickerion: Legends of Illusion with new worker types, new ways to prepare Tricks, and a twist to the game's Action economy through Arcane Shards. The Arcanist, a wandering master of forgotten arts, moves between the Downtown, The Market Row, and the Dark Alley, and wherever he stops, players gain access to a set of Arcane Actions. Through the Arcanist, magicians can now recruit four new Supernatural Workers - the Specter, Golem, Trickster, and Shapeshifter - each with unique abilities. These workers follow special assignment rules, making them efficient but requiring careful planning. The expansion also introduces Enchantments, a new mechanic that allows players to modify their tricks permanently. By spending Enchantments instead of owning certain components, players can enhance their performances with lasting magical effects. Each Enchantment grants a bonus whenever its trick is performed. Additionally, players can now acquire Arcane Shards, an advanced resource that functions similarly to Trickerion Shards but offers increased action efficiency, even in the Theater. With its' new action economy, customizable tricks, and powerful supernatural allies, Trickerion: Arcane Arts offers a fresh, dynamic experience while seamlessly integrating with the base game and its expansions. -description from the publisher
Designers
Viktor Péter, Dávid Turczi
Artist
Villő Farkas
Publisher
Mindclash Games
Categories
Mechanics