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Brian Chinnery, Francesco Zabot
From BoardGameGeek
BONESWAY: Luminis Refuge is a game where players take on the role of a squad of recruits facing their first mission. Exploration unfolds through chapters and scenarios, with players earning rewards by solving puzzles that incorporate various game elements such as cards, punchboards, and texts. Throughout their journey, they will engage in intense battles against monstrous creatures, each controlled by a unique deck based on its type. To survive, they must strategically use weapons and abilities, some of which are designed to work in synergy. Beyond combat, uncovering the fate of a missing squad, tasked with escorting the village’s population to the Metropolis, will be crucial. At the end of each chapter, players receive a score that determines their rewards. The overall final score will shape the story’s conclusion, leading to different possible endings. —description from the publisher
BONESWAY: Luminis Refuge has 3 videos from 3 creators: 3 reviews. They date from February 2025.
From BoardGameGeek:
BONESWAY: Luminis Refuge is a game where players take on the role of a squad of recruits facing their first mission. Exploration unfolds through chapters and scenarios, with players earning rewards by solving puzzles that incorporate various game elements such as cards, punchboards, and texts. Throughout their journey, they will engage in intense battles against monstrous creatures, each controlled by a unique deck based on its type. To survive, they must strategically use weapons and abilities, some of which are designed to work in synergy. Beyond combat, uncovering the fate of a missing squad, tasked with escorting the village’s population to the Metropolis, will be crucial. At the end of each chapter, players receive a score that determines their rewards. The overall final score will shape the story’s conclusion, leading to different possible endings. —description from the publisher
Designers
Brian Chinnery, Francesco Zabot
Artist
Davide Giorgini
Publisher
Red Kingdom Games
Mechanics