
2025Ben Brin
Mainly reviews. Pacts is covered on BoardGameVideo.com by 6 reviews, 3 how-to-play guides, 2 recorded sessions, and 2 unboxings.
From BoardGameGeek
In Celtic legend, faefolk align themselves with courts of influence over the ancient lands. The Seelie are allies of spring and growth, while the Unseelie are those of cold and trickery. In Pacts, you shall rule one of these two courts, facing your eternal opponent in a duel of wits. Before starting, each of you will gain the assistance of mythological creatures such as dragons, banshees, and selkies to give you the edge. Each round, cards are dealt, where one player will split the possible actions between two piles, while the other will select who gets which set. You will each place, move, and remove influence across six regions and see who rules these sacred places, seeking majority control. The player who scores the best after three and six rounds will be declared the new ruler of this great isle. This is a two-player dueler finished with a touch of legendary extravagance, a focused plaything of tactics and strategy worthy of the fae queen herself. -description from the publisher
Pacts has 13 videos from 9 creators: 6 reviews, 3 how-to-play guides, 2 playthroughs and 2 unboxings. They date from 2025 to August 2026.
To learn the rules, start with "How to Play PACTS" by Jasper Beatrix, which runs 13 min. For a quicker teach, "Pacts - How to Play" by Hop On Board runs 8 min.
For an opinion before you buy, start with "Pacts Review: Leader of the Pact" by The Dice Tower. 6 creators have reviewed it. To see it played, watch "Pacts - 2p Teaching, Play-through & Roundtable Discussion by Heavy Cardboard" by Heavy Cardboard, one of 2 playthroughs.
If you like it, try Ruination, Falling, Minos: Dawn of the Bronze Age or Iliad, which share several of its mechanics.
8 of 9
2026Kentaro Yazawa (矢沢 賢太郎)
1 - 4 players90 - 120 minMedium weight
2024Stan Kordonskiy
1 - 4 players90 - 150 minHeavy weight
From BoardGameGeek:
In Celtic legend, faefolk align themselves with courts of influence over the ancient lands. The Seelie are allies of spring and growth, while the Unseelie are those of cold and trickery. In Pacts, you shall rule one of these two courts, facing your eternal opponent in a duel of wits. Before starting, each of you will gain the assistance of mythological creatures such as dragons, banshees, and selkies to give you the edge. Each round, cards are dealt, where one player will split the possible actions between two piles, while the other will select who gets which set. You will each place, move, and remove influence across six regions and see who rules these sacred places, seeking majority control. The player who scores the best after three and six rounds will be declared the new ruler of this great isle. This is a two-player dueler finished with a touch of legendary extravagance, a focused plaything of tactics and strategy worthy of the fae queen herself. -description from the publisher
Designer
Ben Brin
Artist
Gwenevere Singley
Publisher
DVC Games
Categories
Mechanics