2024Adam Hill, Ben Pinchback, Matt Riddle
- Videos
- 92
- Creators
- 68
1 - 5 players25 - 45 minLight weight

2025Sam Reis
From BoardGameGeek
Phase is celestial in theme with moons, stars, and astronomical events such as: blue moons, meteor showers, and eclipses. Gameplay is comprised of playing moon phase cards on a gameboard to make pairs and build sequences. There are also Lunatic cards which can change aspects of gameplay; for instance: getting a second turn, scoring more points for pairs, removing cards from the board, and everyone discarding down to one card. To keep track of points, players use a pool of Star tokens to denote which pairs or sequences they've made. Other players may capture points by making a new pair or by adding to a sequence. Once a board is full, you gain any Stars of your color and add them your score. The goal of the game is to have the most Stars. -description from the designer
Phase has 3 videos from 1 creator: 2 how-to-play guides and 1 other video. They date from 2025 to October 2026.
If you like it, try River Valley Glassworks, Dragon Castle, Go or Maps of Misterra, which share several of its mechanics.
2024Adam Hill, Ben Pinchback, Matt Riddle
1 - 5 players25 - 45 minLight weight
2017Hjalmar Hach, Luca Ricci, Lorenzo Silva
1 - 4 players30 - 45 minMedium weight
2023Mathieu Bossu, Thomas Cariate, Timothée Decroix
1 - 4 players45 - 60 minMedium weight
From BoardGameGeek:
Phase is celestial in theme with moons, stars, and astronomical events such as: blue moons, meteor showers, and eclipses. Gameplay is comprised of playing moon phase cards on a gameboard to make pairs and build sequences. There are also Lunatic cards which can change aspects of gameplay; for instance: getting a second turn, scoring more points for pairs, removing cards from the board, and everyone discarding down to one card. To keep track of points, players use a pool of Star tokens to denote which pairs or sequences they've made. Other players may capture points by making a new pair or by adding to a sequence. Once a board is full, you gain any Stars of your color and add them your score. The goal of the game is to have the most Stars. -description from the designer
Designer
Sam Reis
Artist
Sam Reis
Publisher
SER Design
Categories
Mechanics