2020Ramiro Merinero
- Videos
- 25
- Creators
- 17
2 - 4 players30 - 40 minLight weight

2026Lucas McWhirter
From BoardGameGeek
It is a beautiful day in the Yellow Pine forests of Arkansas and through the trees you hear a light humming. Is it a train? No, you hear the snap of a branch, then another, then a quick, “TIMBER!” as a tree is being logged. Was that on your property? Acres is a game about controlling harvest lanes, leveraging long term investments, and planning fifteen years at a time. Acres is a game of simple rules but sharp decisions centered around the Lumber industry. Players will draft actions from a set of four options: Growing trees, Thinning an acre, Harvesting lanes, and Go to market. While the players have drafted specific actions, all players will resolve all actions. The players who drafted specific actions receive action specific bonuses. Throughout the game players have the opportunity to purchase: fences, blocking other players from harvesting lanes, additional trucks, to harvest more trees at a time, and Assets investments such as starting their own sawmill company or increasing truck capacities. The player at the end of six rounds with the most money wins! -description from the designer
Acres has 2 videos from 1 creator: 1 playthrough and 1 other video. They date from January to March 2026.
If you like it, try La Familia Hort, Botswana, The Rich and the Good or Moon Colony Bloodbath, which share several of its mechanics.
2020Ramiro Merinero
2 - 4 players30 - 40 minLight weight
2008Carlo A. Rossi
3 - 5 players45 minMedium weight
2025Donald X. Vaccarino
1 - 5 players45 - 90 minMedium weight
From BoardGameGeek:
It is a beautiful day in the Yellow Pine forests of Arkansas and through the trees you hear a light humming. Is it a train? No, you hear the snap of a branch, then another, then a quick, “TIMBER!” as a tree is being logged. Was that on your property? Acres is a game about controlling harvest lanes, leveraging long term investments, and planning fifteen years at a time. Acres is a game of simple rules but sharp decisions centered around the Lumber industry. Players will draft actions from a set of four options: Growing trees, Thinning an acre, Harvesting lanes, and Go to market. While the players have drafted specific actions, all players will resolve all actions. The players who drafted specific actions receive action specific bonuses. Throughout the game players have the opportunity to purchase: fences, blocking other players from harvesting lanes, additional trucks, to harvest more trees at a time, and Assets investments such as starting their own sawmill company or increasing truck capacities. The player at the end of six rounds with the most money wins! -description from the designer