Barbarity

Barbarity

2025Mark Brendan

2 - 5 players
20 - 30 min

From BoardGameGeek

Barbarity is a competitive card adventure game themed around barbarians in popular culture, such as Robert E. Howard stories, and '80's sword and sorcery films and comics. It's very brutal and gory, but played for laughs, and has plenty of easter eggs referencing the films and stories it's based upon. Each player is represented by a hero card in the game, and the objective is to win Prize Cards, which can be useful gear, companions, pets (think giant boars and wolves, rather than kitties and puppers) or land. Prize Cards have a victory point value and abilities that can be called upon after they have been captured. Opponents can use battle cards and special cards to try and prevent players claiming prize cards, so players must play their own special cards and battle cards to counter and defeat these. The game ends when a player collects five prize cards, victory points are calculated, and the player with the highest number wins. -description from the designer

Creators who cover this

Henge Games Ltd
Henge Games Ltd
2 videos of this game

Games like this

2019Jamey Stegmaier

Videos
279
Creators
179
Mainly reviews

1 - 5 players90 - 120 min3.0 weight

1985Don Greenwood

Videos
264
Creators
23
Mainly how-to-play

2 players120 - 480 min4.7 weight

About Barbarity

From BoardGameGeek:

Barbarity is a competitive card adventure game themed around barbarians in popular culture, such as Robert E. Howard stories, and '80's sword and sorcery films and comics. It's very brutal and gory, but played for laughs, and has plenty of easter eggs referencing the films and stories it's based upon. Each player is represented by a hero card in the game, and the objective is to win Prize Cards, which can be useful gear, companions, pets (think giant boars and wolves, rather than kitties and puppers) or land. Prize Cards have a victory point value and abilities that can be called upon after they have been captured. Opponents can use battle cards and special cards to try and prevent players claiming prize cards, so players must play their own special cards and battle cards to counter and defeat these. The game ends when a player collects five prize cards, victory points are calculated, and the player with the highest number wins. -description from the designer

Designer

Mark Brendan

Categories

AdventureAncientCard GameFantasy

Mechanics

Action PointsCard Play Conflict ResolutionInterruptsTake That
View on BoardGameGeek ›