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Time Hammer: The Dual

Time Hammer: The Dual

2025·Michael Selvaggio

2 players
20 - 45 min
Heavy weight: Expect a long teach

From BoardGameGeek

Time HAMMER The Dual is for 2 players age 12+ and takes about 30-45 minutes. You will: play Gadgets (unique cards), Attack rival Agents in the past or future, Jump Agents to other Decades, repair HAMMERs that infect decades and Buy stuff. Players will also set Agents in past and future decades for command of assets & powers, to gain Skill and raise their Repair Bonuses (to win the game). You Get: One rules booklet, 1 Die, 2 Historians, 12 cubes, 72 Poker size cards made of: Agents (Human, Fido & Bot[robots)), Commands, Epochs, Gadgets, HAMMERs, Jumps, Quarks and Info. Cards also generate random numbers like an eight sided die, so you will often,flip the Draw Decks' top card, to reveal a Flux or Stasis when a random result is needed. -description from the publisher

Time Hammer: The Dual

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Intro to Time HammerHow to play8:09

Intro to Time Hammer

Michael Selvaggio

Michael Selvaggio

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Michael Selvaggio
Michael Selvaggio
1 video of this game

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About Time Hammer: The Dual

From BoardGameGeek:

Time HAMMER The Dual is for 2 players age 12+ and takes about 30-45 minutes. You will: play Gadgets (unique cards), Attack rival Agents in the past or future, Jump Agents to other Decades, repair HAMMERs that infect decades and Buy stuff. Players will also set Agents in past and future decades for command of assets & powers, to gain Skill and raise their Repair Bonuses (to win the game). You Get: One rules booklet, 1 Die, 2 Historians, 12 cubes, 72 Poker size cards made of: Agents (Human, Fido & Bot[robots)), Commands, Epochs, Gadgets, HAMMERs, Jumps, Quarks and Info. Cards also generate random numbers like an eight sided die, so you will often,flip the Draw Decks' top card, to reveal a Flux or Stasis when a random result is needed. -description from the publisher

Designer

Michael Selvaggio

Artist

Michael Selvaggio

Publisher

Friendly Fire Board Games

Categories

Science Fiction

Mechanics

Action PointsArea Majority / InfluenceRaceWorker Placement
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Time Hammer: The Dual
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