
2025Michael Selvaggio
From BoardGameGeek
Time HAMMER The Dual is for 2 players age 12+ and takes about 30-45 minutes. You will: play Gadgets (unique cards), Attack rival Agents in the past or future, Jump Agents to other Decades, repair HAMMERs that infect decades and Buy stuff. Players will also set Agents in past and future decades for command of assets & powers, to gain Skill and raise their Repair Bonuses (to win the game). You Get: One rules booklet, 1 Die, 2 Historians, 12 cubes, 72 Poker size cards made of: Agents (Human, Fido & Bot[robots)), Commands, Epochs, Gadgets, HAMMERs, Jumps, Quarks and Info. Cards also generate random numbers like an eight sided die, so you will often,flip the Draw Decks' top card, to reveal a Flux or Stasis when a random result is needed. -description from the publisher
2025Michael Selvaggio
2 - 4 players30 - 60 minHeavy weight
2026Michael Selvaggio
2 - 3 players45 - 120 min
From BoardGameGeek:
Time HAMMER The Dual is for 2 players age 12+ and takes about 30-45 minutes. You will: play Gadgets (unique cards), Attack rival Agents in the past or future, Jump Agents to other Decades, repair HAMMERs that infect decades and Buy stuff. Players will also set Agents in past and future decades for command of assets & powers, to gain Skill and raise their Repair Bonuses (to win the game). You Get: One rules booklet, 1 Die, 2 Historians, 12 cubes, 72 Poker size cards made of: Agents (Human, Fido & Bot[robots)), Commands, Epochs, Gadgets, HAMMERs, Jumps, Quarks and Info. Cards also generate random numbers like an eight sided die, so you will often,flip the Draw Decks' top card, to reveal a Flux or Stasis when a random result is needed. -description from the publisher
Designer
Michael Selvaggio
Artist
Michael Selvaggio
Publisher
Friendly Fire Board Games
Categories
Mechanics