2016Andy Geremia
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- 12
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2 - 4 players10 - 20 min1.0 weight


2025·Andy Geremia
From BoardGameGeek
Roll the dice up to three time to set aside the shot that will win the point or keep the rally going. If you can't do that the balls into the net and your opponent scores. Use the Pickle Chips to keep score. First player to 11 wins the trophy and gets to do a victory dance with the mini paddles. Your opponent gets the pickle juice to get ready for next game. When rolling the dice, you control your shot selection to keep your opponent deep or drop the ball into the kitchen and put the pressure on them to roll a great return shot. The fast pace and simple rules will eliminate all those 'questionable' line calls and have you winning tournaments in no time! -description from the designer


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Watch it played
From BoardGameGeek:
Roll the dice up to three time to set aside the shot that will win the point or keep the rally going. If you can't do that the balls into the net and your opponent scores. Use the Pickle Chips to keep score. First player to 11 wins the trophy and gets to do a victory dance with the mini paddles. Your opponent gets the pickle juice to get ready for next game. When rolling the dice, you control your shot selection to keep your opponent deep or drop the ball into the kitchen and put the pressure on them to roll a great return shot. The fast pace and simple rules will eliminate all those 'questionable' line calls and have you winning tournaments in no time! -description from the designer
Designer
Andy Geremia
Categories
Mechanics