2016Sean Fletcher, Forrest-Pruzan Creative, Kami Mandell, Andrew Wolf
- Videos
- 85
- Creators
- 57
2 - 4 players30 - 60 minMedium weight

2025Jon Cohn, Kami Mandell
Mostly reviews and how-to-play. The Office: Paper Paranoia is covered on BoardGameVideo.com by 2 reviews, 2 how-to-play guides, 1 recorded sessions, and 1 unboxings.
From BoardGameGeek
THE DUNDER MIFFLIN SCRANTON BRANCH is in danger of closing! In this team hidden identity game, players will perform any-and-all tasks thrown at you by the various members of the office to help them succeed in winning back Scranton for Dunder Mifflin. But be on the lookout. It's rumored that Osprey Paper has bribed certain members of your class to sabotage your team's hard work. Be more than a little stitious when trusting your fellow interns. Good luck! The fate of the branch is in your hands. On the active player's turn, they will reveal a Task Card, Gather their Team, and prepare for next week as they try to determine the allegiances of those around them. Spend Schrute Bucks to sneak a peek at your opponent's card Spin the Chore Wheel for Rewards The game ends after 12 weeks ... unless the interns fail 5 tasks. -description from the publisher
The Office: Paper Paranoia has 6 videos from 6 creators: 2 reviews, 2 how-to-play guides, 1 playthrough and 1 unboxing. They date from March to October 2025.
To learn the rules, start with "How to Play The Office: Paper Paranoia (Rules School)" by Game Boy Geek, which runs 16 min.
For an opinion before you buy, start with "Paper Paranoia Review" by How Lou Sees It. To see it played, watch "The Office: Paper Paranoia Playthru" by Tantrum House.
If you like it, try Grind House and Disney Sorcerer's Arena: Epic Alliances – Leading the Charge, also by Jon Cohn, or Harry Potter: Hogwarts Battle and Harry Potter: Hogwarts Battle – The Monster Box of Monsters Expansion, also by Kami Mandell.
2016Sean Fletcher, Forrest-Pruzan Creative, Kami Mandell, Andrew Wolf
2 - 4 players30 - 60 minMedium weight
2017Kami Mandell, Andrew Wolf
2 - 4 players30 - 60 minMedium weight
2020Jon Cohn, Siddarth RG
2 - 6 players20 - 30 minLight weight
2023Jon Cohn, Sean Fletcher
2 - 4 players35 minHeavy weight
From BoardGameGeek:
THE DUNDER MIFFLIN SCRANTON BRANCH is in danger of closing! In this team hidden identity game, players will perform any-and-all tasks thrown at you by the various members of the office to help them succeed in winning back Scranton for Dunder Mifflin. But be on the lookout. It's rumored that Osprey Paper has bribed certain members of your class to sabotage your team's hard work. Be more than a little stitious when trusting your fellow interns. Good luck! The fate of the branch is in your hands. On the active player's turn, they will reveal a Task Card, Gather their Team, and prepare for next week as they try to determine the allegiances of those around them. Spend Schrute Bucks to sneak a peek at your opponent's card Spin the Chore Wheel for Rewards The game ends after 12 weeks ... unless the interns fail 5 tasks. -description from the publisher
Designers
Jon Cohn, Kami Mandell
Publisher
The Op Games
Categories
Mechanics