2012Seiji Kanai
- Videos
- 75
- Creators
- 50
2 - 4 players20 minLight weight

2025Seiji Kanai, Jorge Zhang
Mostly how-to-play and unboxings. Stitch: The Fix for 626 is covered on BoardGameVideo.com by 1 reviews, 2 how-to-play guides, and 2 unboxings.
From BoardGameGeek
Uh-oh... Jumba is up to his mad scientist tricks again. Stitch is back to his destructive ways, and it's up to you to help get him back to being on his best behavior. In Stitch: The Fix for 626, each player will compete to capture Stitch and recruit help from his most beloved friends - but beware as some experiments may cause chaos! The game is played in a series of rounds. During the game, Stitch can be either Experiment 626 or Good Stitch - never both. At all times, a single player has Stitch. You win a round if you hold the highest-value card once the deck runs out or if all other players are knocked out of the round. Will you find the fix for 626? -description from the publisher
Stitch: The Fix for 626 has 5 videos from 5 creators: 1 review, 2 how-to-play guides and 2 unboxings. They date from October to December 2025.
To learn the rules, start with "Stitch: The Fix for 626 | How to Play in 4 Minutes!" by Little Big Thumbs, which runs 4 min.
For an opinion before you buy, start with "Stitch: The Fix for 626 - PREVIEW" by Board Game Buzzz.
If you like it, try Love Letter, Star Wars: Jabba's Palace – A Love Letter Game, Arkham Horror: Lovecraft Letter and Wizards Cup, also by Seiji Kanai.
2012Seiji Kanai
2 - 4 players20 minLight weight
2022Seiji Kanai, Justin Kemppainen, Todd Michlitsch
2 - 6 players20 minLight weight
2025Seiji Kanai
2 - 6 players15 - 20 minLight weight
2023Seiji Kanai
2 players15 - 30 minLight weight
From BoardGameGeek:
Uh-oh... Jumba is up to his mad scientist tricks again. Stitch is back to his destructive ways, and it's up to you to help get him back to being on his best behavior. In Stitch: The Fix for 626, each player will compete to capture Stitch and recruit help from his most beloved friends - but beware as some experiments may cause chaos! The game is played in a series of rounds. During the game, Stitch can be either Experiment 626 or Good Stitch - never both. At all times, a single player has Stitch. You win a round if you hold the highest-value card once the deck runs out or if all other players are knocked out of the round. Will you find the fix for 626? -description from the publisher
Designers
Seiji Kanai, Jorge Zhang
Publisher
Z-Man Games
Categories
Mechanics