2021Scott Almes
- Videos
- 101
- Creators
- 59
1 - 4 players30 - 60 minHeavy weight

2025Scott Almes
Mostly reviews and playthroughs. Lands of Amazement is covered on BoardGameVideo.com by 7 reviews, 4 how-to-play guides, 5 recorded sessions, and 2 unboxings.
From BoardGameGeek
Creating fun takes hard work! As an aspiring amusement park designer you'll need to build your portfolio by designing smaller parks before you can take on a top-tier megapark. Design amusement parks by creating patterns that match the park's needs while saving a few ideas each year for your final design. Stick to the schedule and complete the megapark to the required specifications to succeed! Each round, draw a card and add it to one of your parks. Place icons to create required patterns. Match a pattern perfectly to get a special effect! Set aside cards over the course of the schedule to use in your megapark. The better you can match the megapark's requirements, the better your score!
Learn to play
Lands of Amazement has 18 videos from 15 creators: 7 reviews, 4 how-to-play guides, 5 playthroughs and 2 unboxings. They date from 2025 to September 2026.
To learn the rules, start with "Lands of Amazement | Solo Board Game How to Play | Tutorial Playthrough (Review Copy Provided)" by Totally Tabled, which runs 22 min.
For an opinion before you buy, start with "Let's Play Lands Of Amazement - Kickstarter Preview" by Cult of the Meeple: The Ancient Ruins. 7 creators have reviewed it. To see it played, watch "Let's Play LANDS OF AMAZEMENT - Board Game Cult" by Cult of the Meeple: The Ancient Ruins, one of 5 playthroughs.
If you like it, try Tiny Epic Dungeons, Beer & Bread, Warp's Edge and Tiny Epic Galaxies, also by Scott Almes.
8 of 15
2021Scott Almes
1 - 4 players30 - 60 minHeavy weight
2020Scott Almes
1 players30 - 45 minMedium weight
2015Scott Almes
1 - 5 players30 - 45 minMedium weight
From BoardGameGeek:
Creating fun takes hard work! As an aspiring amusement park designer you'll need to build your portfolio by designing smaller parks before you can take on a top-tier megapark. Design amusement parks by creating patterns that match the park's needs while saving a few ideas each year for your final design. Stick to the schedule and complete the megapark to the required specifications to succeed! Each round, draw a card and add it to one of your parks. Place icons to create required patterns. Match a pattern perfectly to get a special effect! Set aside cards over the course of the schedule to use in your megapark. The better you can match the megapark's requirements, the better your score!
Designer
Scott Almes
Artist
Daria Lada
Publisher
Button Shy
Categories
Mechanics