Kill Chain

Kill Chain

2026James Byrge, Sean Howard

1 - 5 players
60 - 120 min
3.0/5 weight

From BoardGameGeek

In the not-so distant dystopian future... A chaotic Cyber War rages across the vast digital expanse of the web. Society is starkly divided between the Cogs in the relentless grinding machinery of the five ruthless Mega-Corporations that rule the system, or you're the few remaining Renegades who prowl the lawless fringes of the dark web, just beyond the reach of the Mega Corps. The Societal Rift has created the ultimate high-stakes game of hunter and hunted. Only a few elite renegades rise to become heads of international hacking syndicates, powerful and resourceful enough to thwart the Mega Corps system of oppression and to strike fear into the Very hearts of these diabolical corporate giants. In this high-stakes game of power and deception, the line between hero and villain blurs, but one thing remains certain: the future belongs to those who control the code.

Creators who cover this

Bower's Game Corner
Bower's Game Corner
2 videos of this game
Inspired 2 Game
Inspired 2 Game
1 video of this game

Games like this

2021Mathias Wigge

Videos
436
Creators
289
Mainly reviews

1 - 4 players90 - 150 min3.8 weight

2017Dane Beltrami, Corey Konieczka, Christian T. Petersen

Videos
363
Creators
124
Mainly how-to-play and playthroughs

3 - 6 players240 - 480 min4.4 weight

2021Evan Derrick, A. J. Porfirio

Videos
358
Creators
133
Mainly playthroughs

1 players20 - 60 min2.8 weight

About Kill Chain

From BoardGameGeek:

In the not-so distant dystopian future... A chaotic Cyber War rages across the vast digital expanse of the web. Society is starkly divided between the Cogs in the relentless grinding machinery of the five ruthless Mega-Corporations that rule the system, or you're the few remaining Renegades who prowl the lawless fringes of the dark web, just beyond the reach of the Mega Corps. The Societal Rift has created the ultimate high-stakes game of hunter and hunted. Only a few elite renegades rise to become heads of international hacking syndicates, powerful and resourceful enough to thwart the Mega Corps system of oppression and to strike fear into the Very hearts of these diabolical corporate giants. In this high-stakes game of power and deception, the line between hero and villain blurs, but one thing remains certain: the future belongs to those who control the code.

Designers

James Byrge, Sean Howard

Categories

ElectronicScience Fiction

Mechanics

ChainingContractsDeck, Bag, and Pool BuildingDice Rolling
View on BoardGameGeek ›