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Dead Belt

Dead Belt

2023·Shawn Drake, Navi Drake

1 - 2 players
0 min

From BoardGameGeek

Not everyone's got the temperament to be a Belter. Plenty of folks crack when the grav cuts out and the lights go off. Plenty more jump at shadows when their flash starts to flicker. Others are too busy watching their O2 to see opportunities. But that isn't you. If you can only rely on your gear, your smarts, and your grit, you're going to make a stack of cred out here among these hulks. Or you're going to die trying. Either way, you're going to do it alone. No one's coming looking. No one knows you're here. HOW IT'S PLAYED Dead Belt is played by building a Belter and taking them out into the Belt to scavenge randomly-generated starships, using things you already have laying around: a six-sided die, a deck of common playing cards, and a few tokens of whatever sort happen to be close at hand. With a dozen unique ship deck plans, over 100 flavorful prompts, and plenty of character stats to help you avert certain death, no two ships will ever feel the same. You'll board these derelict starships, navigate barriers, dodge threats, monitor your air-supply, and salvage as you go. You'll deal with all the dangers lurking onboard these starships, push your luck, and finally return to spend your hard-won booty to secure better equipment, improve your skills, pay down your crippling debt, and hopefully, maybe, eventually set yourself up to live out your dreams far from the Belt. There are three ways to play Dead Belt: Solo, Co-Op, and Rivalry. Solo is the classic experience, you're truly all alone out there and no one is coming to help you. In Co-Op, you and a friend join forces, allowing you to push your luck a little further, knowing they'll be there to have your back when things go sideways. Don't make the mistake of thinking this makes the game easy. Start pulling wild stunts and you're just as like to take your partner down with you. In Rivalry, you and a friend dial the difficulty level up to 12, actively sabotaging each other as you race for the juicy payday hiding on every ship. This mode is not for the faint of heart.

Dead Belt

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About Dead Belt

From BoardGameGeek:

Not everyone's got the temperament to be a Belter. Plenty of folks crack when the grav cuts out and the lights go off. Plenty more jump at shadows when their flash starts to flicker. Others are too busy watching their O2 to see opportunities. But that isn't you. If you can only rely on your gear, your smarts, and your grit, you're going to make a stack of cred out here among these hulks. Or you're going to die trying. Either way, you're going to do it alone. No one's coming looking. No one knows you're here. HOW IT'S PLAYED Dead Belt is played by building a Belter and taking them out into the Belt to scavenge randomly-generated starships, using things you already have laying around: a six-sided die, a deck of common playing cards, and a few tokens of whatever sort happen to be close at hand. With a dozen unique ship deck plans, over 100 flavorful prompts, and plenty of character stats to help you avert certain death, no two ships will ever feel the same. You'll board these derelict starships, navigate barriers, dodge threats, monitor your air-supply, and salvage as you go. You'll deal with all the dangers lurking onboard these starships, push your luck, and finally return to spend your hard-won booty to secure better equipment, improve your skills, pay down your crippling debt, and hopefully, maybe, eventually set yourself up to live out your dreams far from the Belt. There are three ways to play Dead Belt: Solo, Co-Op, and Rivalry. Solo is the classic experience, you're truly all alone out there and no one is coming to help you. In Co-Op, you and a friend join forces, allowing you to push your luck a little further, knowing they'll be there to have your back when things go sideways. Don't make the mistake of thinking this makes the game easy. Start pulling wild stunts and you're just as like to take your partner down with you. In Rivalry, you and a friend dial the difficulty level up to 12, actively sabotaging each other as you race for the juicy payday hiding on every ship. This mode is not for the faint of heart.

Designers

Shawn Drake, Navi Drake

Publisher

A Couple of Drakes

Categories

Card GameExplorationScience FictionSpace Exploration

Mechanics

Area MovementCooperative GameGrid MovementPick-up and Deliver
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