2023Ramy Badie
- Videos
- 20
- Creators
- 13
2 - 4 players30 - 60 minMedium weight

2024
From BoardGameGeek
A tactical game in which two sides (yellow and blue) oppose each other with fighter aircraft. The goal of the game is to eliminate the opponents' planes. The game is played by either two or four players, with the possibility of three players in which one side is played by two players and one side played by one. The fuel gauge is used for every turn, limiting the amount of turns a plane can stay in the air. Two dice are rolled to determine the flying points. Air cards are placed on the board with different levels: gaining a flight level takes two points of the die throw, remaining at the same level or descending costs one. Bases can also be attacked and put out of order, meaning the planes can't land there. If a plane runs out of fuel without landing, it's taken out of the game. -description from the publisher
Fighter Alley: The Ghost of Kyiv – Special edition has 3 videos from 1 creator: 1 how-to-play guide, 1 unboxing and 1 other video. They date from 2024 to April 2025.
If you like it, try Casting Shadows, Inferno: Guelphs and Ghibellines Vie for Tuscany, 1259-1261, Final Titan or Perudo, which share several of its mechanics.
2023Ramy Badie
2 - 4 players30 - 60 minMedium weight
2023Enrico Acerbi, Volko Ruhnke
1 - 2 players60 - 360 minVery heavy weight
2026Richard Garfield, Christian Kudahl
1 - 5 players30 - 45 minLight weight
Richard Borg
2 - 10 players15 - 30 minLight weight
From BoardGameGeek:
A tactical game in which two sides (yellow and blue) oppose each other with fighter aircraft. The goal of the game is to eliminate the opponents' planes. The game is played by either two or four players, with the possibility of three players in which one side is played by two players and one side played by one. The fuel gauge is used for every turn, limiting the amount of turns a plane can stay in the air. Two dice are rolled to determine the flying points. Air cards are placed on the board with different levels: gaining a flight level takes two points of the die throw, remaining at the same level or descending costs one. Bases can also be attacked and put out of order, meaning the planes can't land there. If a plane runs out of fuel without landing, it's taken out of the game. -description from the publisher
Publisher
4Fun Game World B.V.
Categories
Mechanics