2016Phil Walker-Harding
- Videos
- 71
- Creators
- 60
2 - 8 players20 minLight weight

2025Phil Walker-Harding
Mostly reviews and how-to-play. Dungeons & Dragons: Edge of the Realms is covered on BoardGameVideo.com by 2 reviews, 2 how-to-play guides, 1 recorded sessions, and 1 unboxings.
From BoardGameGeek
Every adventure needs a good map! In Dungeons & Dragons: Edge of the Realms, you are explorers in the Forgotten Realms who will discover new terrain and magical places to prepare your adventurer's journey, but everyone else is roaming the lands at the same time, so think fast. On a turn, everyone draws a map card into their hand, then they choose and reveal one at the same time. Check to see whether you've completed quests and score points, then pass your hand to the left and play a new turn. Along the way, you want to match up terrain, activate landmarks, visit cities, and (of course) fulfill quests. After fifteen turns, you'll have a completed map ready for adventure, and the explorer who's netted the most points wins.
Dungeons & Dragons: Edge of the Realms has 6 videos from 4 creators: 2 reviews, 2 how-to-play guides, 1 playthrough and 1 unboxing. They date from 2025 to June 2026.
To learn the rules, start with "Edge of the Realms - Learn While Playing" by Getting Games, which runs 46 min.
For an opinion before you buy, start with "Dungeons & Dragons: Edge of the Realms Review: Mapmaker Make Me a Map" by The Dice Tower. To see it played, watch "Dungeons & Dragons: Edge of the Realms - How to Play & Play Through" by David Niecikowski, PhD.
If you like it, try Sushi Go Party!, Cities, Bärenpark and Gizmos, also by Phil Walker-Harding.
2016Phil Walker-Harding
2 - 8 players20 minLight weight
2024Steve Finn, Phil Walker-Harding
2 - 4 players45 minLight weight
2017Phil Walker-Harding
2 - 4 players30 - 45 minLight weight
2018Phil Walker-Harding
2 - 4 players40 - 50 minMedium weight
From BoardGameGeek:
Every adventure needs a good map! In Dungeons & Dragons: Edge of the Realms, you are explorers in the Forgotten Realms who will discover new terrain and magical places to prepare your adventurer's journey, but everyone else is roaming the lands at the same time, so think fast. On a turn, everyone draws a map card into their hand, then they choose and reveal one at the same time. Check to see whether you've completed quests and score points, then pass your hand to the left and play a new turn. Along the way, you want to match up terrain, activate landmarks, visit cities, and (of course) fulfill quests. After fifteen turns, you'll have a completed map ready for adventure, and the explorer who's netted the most points wins.
Designer
Phil Walker-Harding
Artist
Gerralt Landman
Publisher
WizKids (I)
Categories
Mechanics