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Devious

Devious

2026·Glenn Cotter

Videos
9
Creators
6

Mostly reviews and unboxings. Devious is covered on BoardGameVideo.com by 3 reviews, 2 how-to-play guides, 1 recorded sessions, and 3 unboxings.

2 - 6 players
20 - 40 min
Light weight: Learn it in minutes

From BoardGameGeek

Devious is an anti-set collection card game. Build the strongest faerie alliance over five rounds and claim the crown. To do so you must play and hold in your tableau a single faerie from each of the faerie tribes, of the highest rank possible. But be wary, a second faerie of a given tribe negates your score - and more than two plunges your score into the negatives. Seek only the highest ranking faerie from each tribe for the strongest alliance possible. But each tribe has a unique power and the ability to manipulate faeries from around the table, including your own. Gaining the upper hand will be both chaotic and devious. To set up before the game, players decide which six faerie tribes to use in the game from the 13 suits included in the box. They can be mixed and matched so game play varies from game to game. In each round, all players are dealt three cards. But interestingly, they are not yours, they are your opponents. You look at them, decide the order in which to stack them - and therefore in which order your opponent will later encounter them, then pass that stack in the direction of play. Likewise, you'll receive your stack in the same way. Then look at the top card of the three-card stack and announce your intention to keep the card for your tableau or discard it, hoping for a better card your opponent may have buried deeper. If you choose to keep, discard the remaining stack of cards, without seeing them. If you choose to discard, look at the second card and choose to keep or discard. If the first two are discarded, the third card MUST be played. Did your opponent trick you into playing the worst card at the bottom of the stack. Was the best card the first card, which you discarded? Once everyone has chosen their faerie card for the round, they are played in order of their Rank. The highest Rank plays their card into their tableau and executes the faerie's ability. Some Faerie Powers are only important for scoring purposes at the end of the game. Others have effects that target one or more faeries in play. A cunning player may choose to pass on a high ranking faerie for an ability that is more powerful when played later. After the fifth round, players score each faerie suit in their alliances: 1 card of a Tribe: Score its Rank (from 1 to 5, depending on the card). 2 cards of the same Tribe: Score 0 points. 3-4 cards of a given Tribe: Lose points equal to the highest Ranking faerie in the Tribe. 5 or more cards of a Tribe: Score the summed value of all the fairies in the Tribe. The player with the highest favor score wins. Then, change the faerie bands in the deck, with their own unique powers for a new challenge and constant variety in play.

Devious

Watch first

Learn to play

All the Games with Steph: Devious - Teach10:48

All the Games with Steph: Devious - Teach

Steph Hodge

Steph Hodge

Review

DEVIOUS Review & How To Play — A Faerie Anti-Set Collection Card Game21:33

DEVIOUS Review & How To Play — A Faerie Anti-Set Collection Card Game

The Frozen Gamer

The Frozen Gamer

Watch it played

A Deviously Fickle Solo Mode - Devious Solo Play10:12

A Deviously Fickle Solo Mode - Devious Solo Play

Merry Married Meeples

Merry Married Meeples

Which Devious video should I watch?

Devious has 9 videos from 6 creators: 3 reviews, 2 how-to-play guides, 1 playthrough and 3 unboxings. They date from June to September 2026.

To learn the rules, start with "All the Games with Steph: Devious - Teach" by Steph Hodge, which runs 11 min.

For an opinion before you buy, start with "DEVIOUS Review & How To Play — A Faerie Anti-Set Collection Card Game" by The Frozen Gamer. 3 creators have reviewed it. To see it played, watch "A Deviously Fickle Solo Mode - Devious Solo Play" by Merry Married Meeples.

If you like it, try Fickle, also by Glenn Cotter, or Sushi Go Party!, Disney: The Haunted Mansion – Call of the Spirits Game and Canopy: Evergreen, which share several of its mechanics.

All videos

Devious Board Game Unboxing | Anti-Set Collection, Bluffing & Faerie MischiefUnboxing5:19

Devious Board Game Unboxing | Anti-Set Collection, Bluffing & Faerie Mischief

Tabletop Gaming Guild

Tabletop Gaming Guild

All the Games with Steph: Devious - TeachHow to play10:48

All the Games with Steph: Devious - Teach

Steph Hodge

Steph Hodge

DEVIOUS Review & How To Play — A Faerie Anti-Set Collection Card GameReview21:33

DEVIOUS Review & How To Play — A Faerie Anti-Set Collection Card Game

The Frozen Gamer

The Frozen Gamer

Dad vs Daughter - Devious - UnboxingUnboxing7:05

Dad vs Daughter - Devious - Unboxing

Dad vs Daughter

Dad vs Daughter

Devious - #unboxingUnboxing1:25

Devious - #unboxing

Merry Married Meeples

Merry Married Meeples

Devious - 2 Player How to PlayHow to play8:10

Devious - 2 Player How to Play

Merry Married Meeples

Merry Married Meeples

A Deviously Fickle Solo Mode - Devious Solo PlayPlaythrough10:12

A Deviously Fickle Solo Mode - Devious Solo Play

Merry Married Meeples

Merry Married Meeples

How Fickle An Alliance? - Devious ReviewReview6:24

How Fickle An Alliance? - Devious Review

Merry Married Meeples

Merry Married Meeples

DeviousReview8:25

Devious

Jamie, Tabletoptiktok

Jamie, Tabletoptiktok

Creators who cover this

All channels
Merry Married Meeples
Merry Married Meeples
4 videos of this game
Dad vs Daughter
Dad vs Daughter
1 video of this game
Jamie, Tabletoptiktok
Jamie, Tabletoptiktok
1 video of this game
Steph Hodge
Steph Hodge
1 video of this game
Tabletop Gaming Guild
Tabletop Gaming Guild
1 video of this game
The Frozen Gamer
The Frozen Gamer
1 video of this game

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3 - 5 players·12 - 30 min·Light weight

Sushi Go Party!

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Disney: The Haunted Mansion – Call of the Spirits Game

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About Devious

From BoardGameGeek:

Devious is an anti-set collection card game. Build the strongest faerie alliance over five rounds and claim the crown. To do so you must play and hold in your tableau a single faerie from each of the faerie tribes, of the highest rank possible. But be wary, a second faerie of a given tribe negates your score - and more than two plunges your score into the negatives. Seek only the highest ranking faerie from each tribe for the strongest alliance possible. But each tribe has a unique power and the ability to manipulate faeries from around the table, including your own. Gaining the upper hand will be both chaotic and devious. To set up before the game, players decide which six faerie tribes to use in the game from the 13 suits included in the box. They can be mixed and matched so game play varies from game to game. In each round, all players are dealt three cards. But interestingly, they are not yours, they are your opponents. You look at them, decide the order in which to stack them - and therefore in which order your opponent will later encounter them, then pass that stack in the direction of play. Likewise, you'll receive your stack in the same way. Then look at the top card of the three-card stack and announce your intention to keep the card for your tableau or discard it, hoping for a better card your opponent may have buried deeper. If you choose to keep, discard the remaining stack of cards, without seeing them. If you choose to discard, look at the second card and choose to keep or discard. If the first two are discarded, the third card MUST be played. Did your opponent trick you into playing the worst card at the bottom of the stack. Was the best card the first card, which you discarded? Once everyone has chosen their faerie card for the round, they are played in order of their Rank. The highest Rank plays their card into their tableau and executes the faerie's ability. Some Faerie Powers are only important for scoring purposes at the end of the game. Others have effects that target one or more faeries in play. A cunning player may choose to pass on a high ranking faerie for an ability that is more powerful when played later. After the fifth round, players score each faerie suit in their alliances: 1 card of a Tribe: Score its Rank (from 1 to 5, depending on the card). 2 cards of the same Tribe: Score 0 points. 3-4 cards of a given Tribe: Lose points equal to the highest Ranking faerie in the Tribe. 5 or more cards of a Tribe: Score the summed value of all the fairies in the Tribe. The player with the highest favor score wins. Then, change the faerie bands in the deck, with their own unique powers for a new challenge and constant variety in play.

Designer

Glenn Cotter

Artists

Nen Chang, Liz Tecca

Publisher

Smirk & Dagger Games

Categories

Card GameFantasy

Mechanics

DraftingPush Your LuckSet CollectionSimultaneous Action Selection
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