2009Bruno Cathala, Ludovic Maublanc
- Videos
- 54
- Creators
- 45
2 - 5 players60 - 90 minMedium weight

2025Mike Gills
From BoardGameGeek
Risk 2210 A.D.: Frontline contains four expansions previously released only as tournament prizes in the mid-2000s. Mars: Shake up combat by fighting in two new locales: Mars, and the Martian moons Phobos and Deimos. Unlike the Earth map, these maps add neutral territories that don't belong to any continent, so no continent bonus can be gained from having control of them. Tech Commander: Introduce a sixth commander to the game, with a new command card set that adds advanced weapons and tactics such as mind control and technical espionage. Factions: Before the game begins, each player chooses one of six factions, which determines the amount of energy, cards, and commanders you start with, as well as which special abilities you have. Invasion of the Giant Amoebas: At the beginning of a turn, the active player draws from the amoeba event deck, with amoebas being an extraterrestrial threat with advanced technology that will threaten everyone.
Risk 2210 A.D.: Frontline has 4 videos from 3 creators: 2 reviews and 2 unboxings. They date from February to September 2025.
If you like it, try Cyclades, Cyclades: Legendary Edition, A Distant Plain or Colonial Twilight: The French-Algerian War, 1954-62, which share several of its mechanics.
2009Bruno Cathala, Ludovic Maublanc
2 - 5 players60 - 90 minMedium weight
2024Bruno Cathala, Ludovic Maublanc
2 - 6 players60 - 90 minMedium weight
2013Volko Ruhnke, Brian Train
1 - 4 players180 - 300 minHeavy weight
2017Brian Train
1 - 2 players90 - 300 minHeavy weight
From BoardGameGeek:
Risk 2210 A.D.: Frontline contains four expansions previously released only as tournament prizes in the mid-2000s. Mars: Shake up combat by fighting in two new locales: Mars, and the Martian moons Phobos and Deimos. Unlike the Earth map, these maps add neutral territories that don't belong to any continent, so no continent bonus can be gained from having control of them. Tech Commander: Introduce a sixth commander to the game, with a new command card set that adds advanced weapons and tactics such as mind control and technical espionage. Factions: Before the game begins, each player chooses one of six factions, which determines the amount of energy, cards, and commanders you start with, as well as which special abilities you have. Invasion of the Giant Amoebas: At the beginning of a turn, the active player draws from the amoeba event deck, with amoebas being an extraterrestrial threat with advanced technology that will threaten everyone.
Designer
Mike Gills
Publisher
Avalon Hill
Categories
Mechanics