2020Maxime Rambourg, Théo Rivière
- Videos
- 84
- Creators
- 71
1 - 4 players60 minMedium weight

2025ROLLINKUNZ!
Mainly playthroughs. The Dungenerator: Die in a Dungeon is covered on BoardGameVideo.com by 4 reviews, 2 how-to-play guides, 11 recorded sessions, 3 unboxings, and 1 other video.
From BoardGameGeek
DIE in a Dungeon is a solo/cooperative, narrative dungeon crawler that turns your tabletop RPG dice into doomed heroes battling to protect and rebuild a doomed village on the outskirts of an ever-shifting dungeon! What say you, Adventurer? Will you defeat the evil threatening the hamlet? Or will you DIE in a Dungeon? It features a double-sized deck of standard-sized cards. To play, a standard set of 7 polyhedral dice and a DUNGENERATOR deck is required. DIE in a Dungeon is a campaign-based deckbuilding game of multiple sessions in which players cooperate to either defeat the Boss Monster (winning the campaign) or complete quests, train, unlock buildings, and gather loot to add new actions to their decks. The open-ended, "sandbox" style sessions are driven by a tight action economy that leads to tough decisions and generates narratives. Easy rules for dropping players in and out of the game (even mid-session) make it a flexible filler game. Though dice are prominently used (as they represent the Heroes of the story, and each is mapped to a fantasy character archetype), rarely does the outcome of a player's plan rely on the roll of a die. Instead, the current faces of their Heroes are a resource used to accomplish a variety of actions (and are able to be mitigated). Cards in-hand can be played as actions or used as a resource themselves (and discarded to power other actions). -description from the designer
The Dungenerator: Die in a Dungeon has 21 videos from 8 creators: 4 reviews, 2 how-to-play guides, 11 playthroughs, 3 unboxings and 1 other video. They date from 2024 to June 2026.
To learn the rules, start with "How to Play DIE in a Dungeon" by ROLLINKUNZ!, which runs 1 h 8 min.
For an opinion before you buy, start with "Dungenerator: Die in a Dungeon Review | Small Box, Big Game - A Phenomenal Solo Dungeon Crawl" by Always Board Never Boring. 4 creators have reviewed it. To see it played, watch "Die In A Dungeon Playthrough Part 2" by Board At Home, one of 11 playthroughs.
If you like it, try The LOOP, Ascension Tactics: Miniatures Deckbuilding Game, Dark Souls: The Card Game or DC Deck-Building Game: Rebirth, which share several of its mechanics.
2020Maxime Rambourg, Théo Rivière
1 - 4 players60 minMedium weight
2022Justin Gary, Ryan Sutherland
1 - 4 players45 - 90 minMedium weight
2018David Carl
1 - 4 players45 - 60 minMedium weight
2019Matt Hyra, Jared Saramago, Nathaniel Yamaguchi
1 - 4 players45 - 90 minMedium weight
From BoardGameGeek:
DIE in a Dungeon is a solo/cooperative, narrative dungeon crawler that turns your tabletop RPG dice into doomed heroes battling to protect and rebuild a doomed village on the outskirts of an ever-shifting dungeon! What say you, Adventurer? Will you defeat the evil threatening the hamlet? Or will you DIE in a Dungeon? It features a double-sized deck of standard-sized cards. To play, a standard set of 7 polyhedral dice and a DUNGENERATOR deck is required. DIE in a Dungeon is a campaign-based deckbuilding game of multiple sessions in which players cooperate to either defeat the Boss Monster (winning the campaign) or complete quests, train, unlock buildings, and gather loot to add new actions to their decks. The open-ended, "sandbox" style sessions are driven by a tight action economy that leads to tough decisions and generates narratives. Easy rules for dropping players in and out of the game (even mid-session) make it a flexible filler game. Though dice are prominently used (as they represent the Heroes of the story, and each is mapped to a fantasy character archetype), rarely does the outcome of a player's plan rely on the roll of a die. Instead, the current faces of their Heroes are a resource used to accomplish a variety of actions (and are able to be mitigated). Cards in-hand can be played as actions or used as a resource themselves (and discarded to power other actions). -description from the designer
Designer
ROLLINKUNZ!
Artist
ROLLINKUNZ!
Publisher
Modiphius Entertainment
Categories
Mechanics