2021Sean Cooke, Mike Wylie, Grant Wylie
- Videos
- 22
- Creators
- 15
1 players10 - 45 minLight weight

2025Sean Cooke, Mike Wylie, Grant Wylie
Mostly playthroughs and unboxings. Europe At War 1940: Solitaire is covered on BoardGameVideo.com by 1 reviews, 2 recorded sessions, and 2 unboxings.
From BoardGameGeek
Europe at War 1940: Solitaire, the sister wargame to Pacific War 1942, places the player in the role of the Axis high command during the first 18 months of World War II. The game introduces some new concepts important to the war in Europe. Each side has a limited number of tank units to add strength to some front armies. The axis has a paratrooper unit that can help with hazardous operations. Choosing when and where to place them can be a major decision. Also control of air spaces on fronts becomes an important factor. And, ports on sea zones are affected by sea zone control. Crossing bodies of waters on a front is a major effort. As the axis do you try to take London before turning east against the Russians? Should you help out the Italians in the Balkans? Or do you turn your tanks loose in the deserts of North Africa?
Europe At War 1940: Solitaire has 5 videos from 3 creators: 1 review, 2 playthroughs and 2 unboxings. They date from July to September 2025.
For an opinion before you buy, start with "TDG: Europe at War 1940: Solitaire" by The Discriminating Gamer. To see it played, watch "Europe at War 1940 Solitaire Travel Game | Full Playthrough | Worthington Publishing | Solo Wargame" by Zilla Blitz, one of 2 playthroughs.
If you like it, try Bismarck Solitaire, Iwo Jima 1945, Pacific War 1942: Solitaire and Flying Fortresses: B-17 Missions Over Europe, also by Mike Wylie.
2021Sean Cooke, Mike Wylie, Grant Wylie
1 players10 - 45 minLight weight
2024Grant Wylie, Mike Wylie
1 players30 - 60 minLight weight
2024Mike Wylie, Grant Wylie
1 players30 - 0 minLight weight
2025Sean Cooke, Mike Wylie, Grant Wylie
1 - 3 players30 - 60 min
From BoardGameGeek:
Europe at War 1940: Solitaire, the sister wargame to Pacific War 1942, places the player in the role of the Axis high command during the first 18 months of World War II. The game introduces some new concepts important to the war in Europe. Each side has a limited number of tank units to add strength to some front armies. The axis has a paratrooper unit that can help with hazardous operations. Choosing when and where to place them can be a major decision. Also control of air spaces on fronts becomes an important factor. And, ports on sea zones are affected by sea zone control. Crossing bodies of waters on a front is a major effort. As the axis do you try to take London before turning east against the Russians? Should you help out the Italians in the Balkans? Or do you turn your tanks loose in the deserts of North Africa?
Designers
Sean Cooke, Mike Wylie, Grant Wylie
Artist
Sean Cooke
Publisher
Worthington Publishing, LLC
Categories
Mechanics