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Mirages: '40 '41

Mirages: '40 '41

2024·Dirk Blennemann

2 players
0 min
Medium weight: Teach it in one sitting

From BoardGameGeek

Step into the harsh, unforgiving deserts of North Africa during World War II with Mirages: '40 '41, a deeply immersive, Operational level board-wargame that recreates the pivotal battles from December 1940 to June 1941. It covers operations Compass, Brevity, Battleaxe and Skorpion. Mirages: '40 '41 is the first wargame in the Formation Series which is based on our previous releases Crossing the Line, Across the Bug River and Operation Theseus. Designed for two players, but also suitable for solitaire play, Mirages: '40 '41 transports you to a theater where strategy, supply lines, and terrain are as crucial as firepower. Mirages: '40 '41 offers a balanced mix of strategic depth and accessibility. With its manageable scenario sizes and concise game duration, it's perfect for both newcomers and seasoned players looking to dive into the complexities of World War II's North African campaigns. Whether you're playing a quick, two-hour skirmish or a more extended operation, Mirages provides a seamless introduction to the series, making it easier than ever to master the mechanics and immerse yourself in the historical drama. A hex represents 3.5 kms (2.2 miles) of terrain from side to side. Each turn represents a period of one to six days. Combat units are mostly infantry-type regiments/brigades, and armoured-type battalions/regiments.

Mirages: '40 '41

Which Mirages: '40 '41 video should I watch?

Mirages: '40 '41 has 3 videos from 3 creators: 1 review and 2 unboxings. They date from 2024 to June 2025.

If you like it, try Operation Theseus: Gazala 1942, Crossing the Line: Aachen 1944 and A Greek Tragedy: The Italian Invasion of Greece 1940-1941, also by Dirk Blennemann, or Thunder on the Mississippi: Grant's Vicksburg Campaign, which shares several of its mechanics.

All videos

Mirages Vuca Simulations ReviewReview32:02

Mirages Vuca Simulations Review

TheGimpyGamer

TheGimpyGamer

Unboxing MiragesUnboxing11:05

Unboxing Mirages

Pushing Cardboard

Pushing Cardboard

Mirages: Formation Series #1 (VUCA) - Unbox & First LookUnboxing12:11

Mirages: Formation Series #1 (VUCA) - Unbox & First Look

KilroyWasHere

KilroyWasHere

Creators who cover this

All channels
KilroyWasHere
KilroyWasHere
1 video of this game
Pushing Cardboard
Pushing Cardboard
1 video of this game
TheGimpyGamer
TheGimpyGamer
1 video of this game

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Operation Theseus: Gazala 1942

2022·Dirk Blennemann

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5
Creators
4
Mainly unboxings

1 - 2 players·60 - 600 min·Heavy weight

Crossing the Line: Aachen 1944

2019·Dirk Blennemann

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4
Creators
3
Mainly playthroughs

1 - 2 players·30 - 600 min·Heavy weight

A Greek Tragedy: The Italian Invasion of Greece 1940-1941

2001·Richard H. Berg, Dirk Blennemann

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Thunder on the Mississippi: Grant's Vicksburg Campaign

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About Mirages: '40 '41

From BoardGameGeek:

Step into the harsh, unforgiving deserts of North Africa during World War II with Mirages: '40 '41, a deeply immersive, Operational level board-wargame that recreates the pivotal battles from December 1940 to June 1941. It covers operations Compass, Brevity, Battleaxe and Skorpion. Mirages: '40 '41 is the first wargame in the Formation Series which is based on our previous releases Crossing the Line, Across the Bug River and Operation Theseus. Designed for two players, but also suitable for solitaire play, Mirages: '40 '41 transports you to a theater where strategy, supply lines, and terrain are as crucial as firepower. Mirages: '40 '41 offers a balanced mix of strategic depth and accessibility. With its manageable scenario sizes and concise game duration, it's perfect for both newcomers and seasoned players looking to dive into the complexities of World War II's North African campaigns. Whether you're playing a quick, two-hour skirmish or a more extended operation, Mirages provides a seamless introduction to the series, making it easier than ever to master the mechanics and immerse yourself in the historical drama. A hex represents 3.5 kms (2.2 miles) of terrain from side to side. Each turn represents a period of one to six days. Combat units are mostly infantry-type regiments/brigades, and armoured-type battalions/regiments.

Designer

Dirk Blennemann

Artist

Pablo Bazerque

Publisher

VUCA Simulations

Categories

WargameWorld War II

Mechanics

Dice RollingHex GridSimulation
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