
2024Charles Ward
Mainly reviews. Banana Boy VS Uni-Cone is covered on BoardGameVideo.com by 6 reviews, 2 how-to-play guides, 1 recorded sessions, and 1 unboxings.
From BoardGameGeek
In the card-matching game Banana Boy VS Uni-Cone, you can put the world back together in wacky ways, although ideally you can make a match. To set up, spread the 32 double-sided cards on the table. On a turn, flip over two cards. If the two cards match in color, collect one of the cards - and if the picture matches as well, collect both cards! Try to remember what was on the other side of cards flipped and left behind because you can flip them on future turns. At any time, you can reserve a card by placing your finger on it and keeping it their until the start of the next turn when you must flip this card, along with one other. When at most six cards remain, the game ends, and whoever collected the most cards wins. (For a shorter game, you can play with only half the cards.)
Banana Boy VS Uni-Cone has 10 videos from 10 creators: 6 reviews, 2 how-to-play guides, 1 playthrough and 1 unboxing. They date from 2024 to April 2025.
To learn the rules, start with "Banana Boy vs Uni-Cone - A How to Play" by Miss Merc007, which runs 5 min.
For an opinion before you buy, start with "✨3 Brilliant New Card Games for Every Occasion!✨" by ThinkerThemer. 6 creators have reviewed it. To see it played, watch "Banana Boy vs Uni-Cone Playthrough - Drinks help memory, right?" by Optimal Play.
If you like it, try Sky Towers, EFS The Universal Voting Game, Haze Islands and You Win, also by Charles Ward.
8 of 10
2026Charles Ward
4 - 8 players10 - 30 min
From BoardGameGeek:
In the card-matching game Banana Boy VS Uni-Cone, you can put the world back together in wacky ways, although ideally you can make a match. To set up, spread the 32 double-sided cards on the table. On a turn, flip over two cards. If the two cards match in color, collect one of the cards - and if the picture matches as well, collect both cards! Try to remember what was on the other side of cards flipped and left behind because you can flip them on future turns. At any time, you can reserve a card by placing your finger on it and keeping it their until the start of the next turn when you must flip this card, along with one other. When at most six cards remain, the game ends, and whoever collected the most cards wins. (For a shorter game, you can play with only half the cards.)
Designer
Charles Ward
Artist
Charles Ward
Publisher
Ex First Games
Categories
Mechanics