2010Corey Konieczka
- Videos
- 56
- Creators
- 43
1 - 6 players30 - 60 minMedium weight

2025Joshua Koester, Michael Young (II)
Mostly how-to-play. Sugarworks is covered on BoardGameVideo.com by 1 reviews and 6 how-to-play guides.
From BoardGameGeek
The conveyors are out of control and there is candy all over the place. Sugarworks employees rush to adjust the conveyors to coax the unruly candy into the appropriate packages. Fulfilling orders will earn points. Unfortunately, the candy lines are all mixed up and the candy is colliding and moving all over the place. How will you fill your orders? Players are each given objectives in the form of Orders, which are worth points at the end of the game. Three conveyor lines are moving candy along them toward their destination packaging, and several candy outputs keep putting more candy onto the conveyors. As the candy collides, it will jump to different locations based on the candy involved in the collision. The conveyors can be manipulated in an effort to properly fulfil your orders. Other players, unfortunately, are also trying to complete different orders which may not align with yours. As soon as one type of candy has been completely processed, the packages will ship, and the players will score their completed orders. -description from publisher
Sugarworks has 7 videos from 6 creators: 1 review and 6 how-to-play guides. They date from 2025 to February 2026.
To learn the rules, start with "Sugarworks - Quick Play" by Getting Games, which runs 9 min.
For an opinion before you buy, start with "Hogwa5h Reviews: Sugarworks" by Hogwa5h Gaming.
If you like it, try Space Hulk: Death Angel – The Card Game, Tangram City, Thorgal: The Board Game or Finspan, which share several of its mechanics.
2010Corey Konieczka
1 - 6 players30 - 60 minMedium weight
2024Joanna Kijanka, Jan Maurycy Święcicki, Rafał Szyma
1 - 4 players90 - 120 minHeavy weight
2025David Gordon (I), Michael O'Connell (II)
1 - 5 players45 - 60 minMedium weight
From BoardGameGeek:
The conveyors are out of control and there is candy all over the place. Sugarworks employees rush to adjust the conveyors to coax the unruly candy into the appropriate packages. Fulfilling orders will earn points. Unfortunately, the candy lines are all mixed up and the candy is colliding and moving all over the place. How will you fill your orders? Players are each given objectives in the form of Orders, which are worth points at the end of the game. Three conveyor lines are moving candy along them toward their destination packaging, and several candy outputs keep putting more candy onto the conveyors. As the candy collides, it will jump to different locations based on the candy involved in the collision. The conveyors can be manipulated in an effort to properly fulfil your orders. Other players, unfortunately, are also trying to complete different orders which may not align with yours. As soon as one type of candy has been completely processed, the packages will ship, and the players will score their completed orders. -description from publisher
Designers
Joshua Koester, Michael Young (II)
Artists
Joshua Koester, Julie Perez, Parker Simpson
Publisher
Through The Ash
Categories
Mechanics