
2024Kirsty Buley, Phil Fox
From BoardGameGeek
Take on the role of a Forest Folk, carefully crafting the perfect woodland, alongside the ideal copse, to inspire those seeking enlightenment. Use the powers that surround you to shape & manipulate the forest. Guide your pilgrims to the safe sanctuary of your copse. The player who most closely represents the wishes of their pilgrims will become the master of the forest. During each turn of Forest Folk, you will be playing cards to two separate locations. The Forest - this area is shared by all players & can be manipulated by all players. At the end of the game, you will score your pilgrim cards based on the nature of the forest. The Copse - This is each player's personal area. Only you will be able to play cards to & manipulate your Copse. At the end of the game, you will have exactly 5 cards in your Copse. You will score double points from your pilgrim cards in your Copse area. The game features artwork by the incredible Kate Davies, who brings the Forest Folk alive. There are 8 powers, which can be accessed in the game; Destruction, Exchange, Explore, Move, Offering, Tangle, The Risk, & Transform. -description from the designer
Forest Folk has 2 videos from 2 creators: 1 playthrough and 1 other video. They date from January to February 2025.
If you like it, try Overgrowth, Kindred Spirits and Pete's Plaice, also by Kirsty Buley, or Hens, which shares several of its mechanics.
From BoardGameGeek:
Take on the role of a Forest Folk, carefully crafting the perfect woodland, alongside the ideal copse, to inspire those seeking enlightenment. Use the powers that surround you to shape & manipulate the forest. Guide your pilgrims to the safe sanctuary of your copse. The player who most closely represents the wishes of their pilgrims will become the master of the forest. During each turn of Forest Folk, you will be playing cards to two separate locations. The Forest - this area is shared by all players & can be manipulated by all players. At the end of the game, you will score your pilgrim cards based on the nature of the forest. The Copse - This is each player's personal area. Only you will be able to play cards to & manipulate your Copse. At the end of the game, you will have exactly 5 cards in your Copse. You will score double points from your pilgrim cards in your Copse area. The game features artwork by the incredible Kate Davies, who brings the Forest Folk alive. There are 8 powers, which can be accessed in the game; Destruction, Exchange, Explore, Move, Offering, Tangle, The Risk, & Transform. -description from the designer
Designers
Kirsty Buley, Phil Fox
Artist
Kate Davies
Publisher
Ludus Vulpes
Mechanics