Hedge Mage

Hedge Mage

2025Connor Wake

Videos
14
Creators
12

Mainly reviews. Hedge Mage is covered on BoardGameVideo.com by 8 reviews, 3 how-to-play guides, 1 recorded sessions, and 1 unboxings.

2 - 4 players
30 - 45 min
2.7/5 weight

From BoardGameGeek

In Hedge Mage, you build a hedge maze of polyominoes to prevent your rival from stealing your gnomes, while simultaneously navigating your other neighbor's maze to nab their gnomes. In this puzzly combination of polyomino placement and tactical movement, these moderately powered wizards have only two powers: grow shrubs, and animate garden gnomes. To sneak into your neighboring mage's yard to yoink their gnomes, while keeping another rival mage from snagging yours, it's going to take both powers you've got. Harness your horticulture magic to gather the greatest gnome collection! In more detail, each player builds their hedge maze piece by piece at the same time. By using clever placement, you'll both hinder your rival's mages and gain movement points each round. Each player uses their movement points to maneuver their mages through their rival's maze in order to awaken each gnome according to specific enchantment cards. If all ten hedge cards have been revealed, or if a player has rescued all gnomes from their rival's board, the game ends and you move on to scoring. Whoever has the most points wins!

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All videos

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Creators who cover this

MisterE_Games
MisterE_Games
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Rahdo Runs Through
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Board Gaymes James
Board Gaymes James
1 video of this game
Floodgate Games
Floodgate Games
1 video of this game
Game Boy Geek
Game Boy Geek
1 video of this game
Life of a Board Gamer
Life of a Board Gamer
1 video of this game
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Man vs Meeple
1 video of this game
Ronald aka The BoardGameBruh
Ronald aka The BoardGameBruh
1 video of this game

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About Hedge Mage

From BoardGameGeek:

In Hedge Mage, you build a hedge maze of polyominoes to prevent your rival from stealing your gnomes, while simultaneously navigating your other neighbor's maze to nab their gnomes. In this puzzly combination of polyomino placement and tactical movement, these moderately powered wizards have only two powers: grow shrubs, and animate garden gnomes. To sneak into your neighboring mage's yard to yoink their gnomes, while keeping another rival mage from snagging yours, it's going to take both powers you've got. Harness your horticulture magic to gather the greatest gnome collection! In more detail, each player builds their hedge maze piece by piece at the same time. By using clever placement, you'll both hinder your rival's mages and gain movement points each round. Each player uses their movement points to maneuver their mages through their rival's maze in order to awaken each gnome according to specific enchantment cards. If all ten hedge cards have been revealed, or if a player has rescued all gnomes from their rival's board, the game ends and you move on to scoring. Whoever has the most points wins!

Designer

Connor Wake

Artist

Josh Nelson

Categories

MazeMiniaturesTerritory Building

Mechanics

Grid MovementMovement PointsMoving Multiple UnitsPick-up and Deliver
View on BoardGameGeek ›