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Veracruz: U.S. Invasion of Mexico 1847

Veracruz: U.S. Invasion of Mexico 1847

1977·Richard H. Berg

Videos
6
Creators
2

Mostly playthroughs and reviews. Veracruz: U.S. Invasion of Mexico 1847 is covered on BoardGameVideo.com by 2 reviews, 1 how-to-play guides, and 3 recorded sessions.

2 players
360 min
Heavy weight: Expect a long teach

From BoardGameGeek

Veracruz: U.S. Invasion of Mexico, was originally published in Strategy & Tactics magazine #63. Veracruz is an operational simulation of General Winfield Scott's Mexican campaign, which took place between March and September 1847. The invasion was an American effort to end the Mexican War by marching into the heart of Central Mexico to capture the capital, Mexico City. Diplomatically, it ended the decades of border disputes and opened up vast new territories, which in turn led to the Gold Rush of '49 and the Great Compromise of 1850. European commanders and military experts, when viewing the upcoming conflict in 1846, could not see anything but a complete Mexican victory, given the size of her army with it's European system of training and assembly. But the European System was a hollow shell that worked with even less validity in the rigid hierarchical Mexican social structure. The entire system was exacerbated by a succession of generals and other leaders who were inept on a scale that dwarfs even the darkest Union days of the Civil War. On the other hand, many of the best generals of the American Civil War distinguished themselves here as lieutenants and captains: Robert E. Lee (engineers, Scott's chief scout), Ulysses S. Grant, George Pickett, Thomas J. Jackson, Braxton Bragg, Jubal Early, George G. Meade, Phillip Kearney, David D. Porter (USN), and Jefferson Davis, to name a few. The map depicts central Mexico down to Mexico City, the target of the American player. Players have to deal with supply and a complex set of morale rules. Counters represent basic units, horses, naval units, leaders and a US dummy unit. Other counters indicate supply, unit effectiveness, fortifications, cities and various status counters. Special rules for Yellow Fever ( 2000 U.S. soldiers died in combat conditions but over 11,000 died of disease), Limited Intelligence, Morale, Mexican Political Climate, Navy Gunboats, and Mexican Guerrillas. Game Scale: Game Turn: 1 week Hex: 5 miles Units: Company to Regiments Game Inventory: One 21 x 33" map One countersheet (200 1/2" dual-side printed counters) One 26-page Rules booklet

Veracruz: U.S. Invasion of Mexico 1847

Watch first

Learn to play

Veracruz intro1:30:12

Veracruz intro

calandale

calandale

Review

Veracruz by SPI - Throw Back - Game Components and Thoughts9:44

Veracruz by SPI - Throw Back - Game Components and Thoughts

Blastpop

Blastpop

Watch it played

Veracruz 145:29

Veracruz 1

calandale

calandale

Which Veracruz: U.S. Invasion of Mexico 1847 video should I watch?

Veracruz: U.S. Invasion of Mexico 1847 has 6 videos from 2 creators: 2 reviews, 1 how-to-play guide and 3 playthroughs. They date from 2018 to October 2023.

To learn the rules, start with "Veracruz intro" by calandale, which runs 1 h 30 min.

For an opinion before you buy, start with "Veracruz by SPI - Throw Back - Game Components and Thoughts" by Blastpop. To see it played, watch "Veracruz 1" by calandale, one of 3 playthroughs.

If you like it, try Death Valley: Battles for the Shenandoah, Men of Iron, Men of Iron Battles Tri-Pack: Men of Iron, Infidel, Blood & Roses and The Great Battles of Alexander: Deluxe Edition, also by Richard H. Berg.

All videos

Veracruz by SPI - Throw Back - Game Components and ThoughtsReview9:44

Veracruz by SPI - Throw Back - Game Components and Thoughts

Blastpop

Blastpop

Veracruz introHow to play1:30:12

Veracruz intro

calandale

calandale

Veracruz reviewReview30:44

Veracruz review

calandale

calandale

Veracruz 1Playthrough45:29

Veracruz 1

calandale

calandale

Veracruz 3 & wrapPlaythrough39:41

Veracruz 3 & wrap

calandale

calandale

Veracruz 2Playthrough1:12:17

Veracruz 2

calandale

calandale

Creators who cover this

All channels
calandale
calandale
5 videos of this game
Blastpop
Blastpop
1 video of this game

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About Veracruz: U.S. Invasion of Mexico 1847

From BoardGameGeek:

Veracruz: U.S. Invasion of Mexico, was originally published in Strategy & Tactics magazine #63. Veracruz is an operational simulation of General Winfield Scott's Mexican campaign, which took place between March and September 1847. The invasion was an American effort to end the Mexican War by marching into the heart of Central Mexico to capture the capital, Mexico City. Diplomatically, it ended the decades of border disputes and opened up vast new territories, which in turn led to the Gold Rush of '49 and the Great Compromise of 1850. European commanders and military experts, when viewing the upcoming conflict in 1846, could not see anything but a complete Mexican victory, given the size of her army with it's European system of training and assembly. But the European System was a hollow shell that worked with even less validity in the rigid hierarchical Mexican social structure. The entire system was exacerbated by a succession of generals and other leaders who were inept on a scale that dwarfs even the darkest Union days of the Civil War. On the other hand, many of the best generals of the American Civil War distinguished themselves here as lieutenants and captains: Robert E. Lee (engineers, Scott's chief scout), Ulysses S. Grant, George Pickett, Thomas J. Jackson, Braxton Bragg, Jubal Early, George G. Meade, Phillip Kearney, David D. Porter (USN), and Jefferson Davis, to name a few. The map depicts central Mexico down to Mexico City, the target of the American player. Players have to deal with supply and a complex set of morale rules. Counters represent basic units, horses, naval units, leaders and a US dummy unit. Other counters indicate supply, unit effectiveness, fortifications, cities and various status counters. Special rules for Yellow Fever ( 2000 U.S. soldiers died in combat conditions but over 11,000 died of disease), Limited Intelligence, Morale, Mexican Political Climate, Navy Gunboats, and Mexican Guerrillas. Game Scale: Game Turn: 1 week Hex: 5 miles Units: Company to Regiments Game Inventory: One 21 x 33" map One countersheet (200 1/2" dual-side printed counters) One 26-page Rules booklet

Designer

Richard H. Berg

Artist

Redmond Aksel Simonsen

Publisher

SPI (Simulations Publications, Inc.)

Categories

Post-NapoleonicWargame

Mechanics

Dice RollingHex GridSimulation
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