
2024Alex Cannon
From BoardGameGeek
You are managing a new coaster park. Build paths, rides and stalls and attract guests to your park. Each ticket sold is more money for construction, or hold on to your cash to grab victory. Over 20 rounds roll two dice for everyone to use. One dice determines the type of action, and the other determines the size or effectiveness, and each player can decide which dice to assign where. Several types of buildings are available: Stalls allow more guests into your park and increase ticket prices. Gentle Rides, Thrill Rides and Rollercoasters make space for guests to stay in your park, each with their own polyomino shape. Corporate buildings give access to special abilities. At the end of the game, whoever has the most money available wins. -description from the designer
2017Rafi Arkin, Sebastian Bleasdale, David Brain, Alex Cannon, Christopher Chung, Tom Coldron, Andrew Dennison, Jessica Eccles, Danny Goodisman, Jo Kelly, Kirsten Lunde, Xate Mac, Paul Mansfield, Aaron Reading, Bez Shahriari, Lewis Shaw, Mark Stockton-Pitt, Ian Vincent
2 - 18 players2 - 45 minLight weight
2025Antoine Bauza
2 - 7 players25 - 30 minMedium weight
From BoardGameGeek:
You are managing a new coaster park. Build paths, rides and stalls and attract guests to your park. Each ticket sold is more money for construction, or hold on to your cash to grab victory. Over 20 rounds roll two dice for everyone to use. One dice determines the type of action, and the other determines the size or effectiveness, and each player can decide which dice to assign where. Several types of buildings are available: Stalls allow more guests into your park and increase ticket prices. Gentle Rides, Thrill Rides and Rollercoasters make space for guests to stay in your park, each with their own polyomino shape. Corporate buildings give access to special abilities. At the end of the game, whoever has the most money available wins. -description from the designer
Designer
Alex Cannon
Publisher
Microdot Games
Mechanics