
2024
From BoardGameGeek
Itamae San is a tabletop memory-style game for kids and grown ups featuring colorful, minimalistic illustrations, iconic shapes and patterns, and easy-to-learn gameplay. In Itamae San you play as a sushi chef (itamae) creating beautiful sushi orders for your customers. On your turn you try to turn over only the ingredients needed for any face up sushi order on the table. If you do it without making a mistake, you get to take the Sushi Order. Every sushi order you collect is worth a certain amount of money. Earn the most money by the end of the night to become the most revered chef behind the board. Ingredient tiles never leave the table, and are used for multiple Sushi Orders, creating a completely unique take on the classic memory game genre. -description from the designer
Itamae San: the Sushi Game has 2 videos from 1 creator: 1 how-to-play guide and 1 playthrough. They date from March to April 2024.
To learn the rules, start with "Itamae San: Rules of the Game, with Wyatt McCrery" by Billz Billionz, which runs 1 min.
To see it played, watch "Itamae San: the Sushi Game - Play Through feat. Hattie & Dad - DIRECTOR'S CUT" by Billz Billionz.
If you like it, try Silver, Memoarrr!, Trio or 5211, which share several of its mechanics.
2017Carlo Bortolini
2 - 4 players10 - 20 minLight weight
2019Tsuyoshi Hashiguchi (はしぐち つよし)
2 - 5 players20 - 30 minLight weight
From BoardGameGeek:
Itamae San is a tabletop memory-style game for kids and grown ups featuring colorful, minimalistic illustrations, iconic shapes and patterns, and easy-to-learn gameplay. In Itamae San you play as a sushi chef (itamae) creating beautiful sushi orders for your customers. On your turn you try to turn over only the ingredients needed for any face up sushi order on the table. If you do it without making a mistake, you get to take the Sushi Order. Every sushi order you collect is worth a certain amount of money. Earn the most money by the end of the night to become the most revered chef behind the board. Ingredient tiles never leave the table, and are used for multiple Sushi Orders, creating a completely unique take on the classic memory game genre. -description from the designer
Publisher
Self-published
Categories
Mechanics