2016Satoru Nakamura (中村聡)
- Videos
- 2
- Creators
- 1
2 - 5 players15 - 20 minLight weight

2024Satoru Nakamura (中村聡)
Mostly reviews and how-to-play. Lure is covered on BoardGameVideo.com by 11 reviews, 7 how-to-play guides, 1 recorded sessions, 2 unboxings, and 1 other video.
From BoardGameGeek
Welcome to the world of competitive fishing! Will you play aggressively and use fewer dice? Or, will you count on your opponents to be too risky? Let's fish! In Lure, players compete to collect the most points by reeling in fish cards. To catch a fish, players roll their dice to beat the fish's target number, as well as meet any specific requirements on the card. Whoever completes those requirements and is closest to the target catches the fish! Players secretly bid on how many dice to use before the round starts. Bid less dice to go first, but use more dice to make it easier to catch. Most points wins after the deck of fish cards runs out! -description from the publisher
Lure has 22 videos from 16 creators: 11 reviews, 7 how-to-play guides, 1 playthrough, 2 unboxings and 1 other video. They date from 2024 to August 2026.
To learn the rules, start with "Lure Explained in 4 minutes", which runs 4 min.
For an opinion before you buy, start with "Lure Review with Tom Vasel". 9 creators have reviewed it. To see it played, watch "Fishing Tournament of Champions! - Lure Board Game Playthrough" by Optimal Play.
If you like it, try Dice Fishing: Roll and Catch, 転がる芝浜 (The after story of "Shibahama"), にくの細道 マッチョ芭蕉筋肉紀行 The Narrow Road to the muscle and The Bear Hunter, also by Satoru Nakamura (中村聡). It appears in convention videos from Gen Con 2025.
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2016Satoru Nakamura (中村聡)
2 - 5 players15 - 20 minLight weight
2019Satoru Nakamura (中村聡)
3 - 4 players45 - 50 min
2023Satoru Nakamura (中村聡)
2 - 4 players40 - 60 min
From BoardGameGeek:
Welcome to the world of competitive fishing! Will you play aggressively and use fewer dice? Or, will you count on your opponents to be too risky? Let's fish! In Lure, players compete to collect the most points by reeling in fish cards. To catch a fish, players roll their dice to beat the fish's target number, as well as meet any specific requirements on the card. Whoever completes those requirements and is closest to the target catches the fish! Players secretly bid on how many dice to use before the round starts. Bid less dice to go first, but use more dice to make it easier to catch. Most points wins after the deck of fish cards runs out! -description from the publisher
Designer
Satoru Nakamura (中村聡)
Artists
Anca Gavril, Daniel Profiri
Publisher
Allplay
Mechanics