2005Bruno Faidutti, Alan R. Moon
- Videos
- 59
- Creators
- 51
3 - 8 players20 - 40 minLight weight

2024Jesse Stone
From BoardGameGeek
Pillage the Village is a 2-6 player game in which each player takes on the role of a dragon competing to build the largest hoard of gold and not get slain by the knight at game's end. Using a phase system, players act simultaneously rather than taking turns, adding chaos to the feel of play. Each player can generally perform one of three actions each round: Pillage the village, which guarantees more gold but increases the likelihood of villagers killing your increasingly threatening self. Steal from another dragon, which gives you a chance at taking gold from another player with the risk of raising threat. Protect your lair, which prevents other dragons from stealing from you and lowers your threat level as the villagers didn't see you flying about. All gold earnings are based on die rolls, and treasure cards can have rule-altering effects. -description from the publisher
Pillage the Village has 3 videos from 3 creators: 1 review, 1 how-to-play guide and 1 other video. They date from February to December 2024.
To learn the rules, start with "How to Play Pillage the Village with Becca Scott" by Good Time Society, which runs 5 min.
For an opinion before you buy, start with "Pillage the Village: A Daydream Games Board Game Society Review" by Daydream Games.
If you like it, try Diamant, King of 12, Velonimo or Cosmic Encounter, which share several of its mechanics.
2005Bruno Faidutti, Alan R. Moon
3 - 8 players20 - 40 minLight weight
2020Bruno Cathala
2 - 5 players30 - 40 minLight weight
2008Bill Eberle, Jack Kittredge, Bill Norton, Peter Olotka, Kevin Wilson
3 - 5 players60 - 120 minMedium weight
From BoardGameGeek:
Pillage the Village is a 2-6 player game in which each player takes on the role of a dragon competing to build the largest hoard of gold and not get slain by the knight at game's end. Using a phase system, players act simultaneously rather than taking turns, adding chaos to the feel of play. Each player can generally perform one of three actions each round: Pillage the village, which guarantees more gold but increases the likelihood of villagers killing your increasingly threatening self. Steal from another dragon, which gives you a chance at taking gold from another player with the risk of raising threat. Protect your lair, which prevents other dragons from stealing from you and lowers your threat level as the villagers didn't see you flying about. All gold earnings are based on die rolls, and treasure cards can have rule-altering effects. -description from the publisher
Designer
Jesse Stone
Publisher
Stone Age Entertainment
Mechanics