
2025Dylan Coyle
Mostly reviews and unboxings. Doom Cat is covered on BoardGameVideo.com by 6 reviews, 2 how-to-play guides, 1 recorded sessions, 4 unboxings, and 1 other video.
From BoardGameGeek
You're a young witch learning the ropes of magic. Unfortunately, your mischievous cat found your spell book and summoned demons! In Doom Cat, you must learn how to draw sigils. You start with 2 magic circle pages filled with numbered candles. Roll 3 dice and draw a line between 2 of the candles matching two of the dice. The cat steals the other die and knocks over a matching candle, making it unusable in future rounds. The game ends after 14 rounds. Highest score wins. Solo players must score 70 or more points per sigil card to win. Doom Cat comes with many goal cards that immerse you deeper into the world of sigil magic. Shuffle and play with a few random ones, or play them in order, progressively increasing the difficulty. Each scoring criteria incentivizes emergent beauty, giving each player a unique sigil each time! -description from the publisher
Doom Cat has 14 videos from 10 creators: 6 reviews, 2 how-to-play guides, 1 playthrough, 4 unboxings and 1 other video. They date from 2024 to March 2026.
To learn the rules, start with "Doom Cat how to play" by dylan coyle, which runs 7 min.
For an opinion before you buy, start with "Doom Cat Roll and Write Board Game Solo Play | DaniCha" by DaniCha. 6 creators have reviewed it. To see it played, watch "Doom Cat Solo Play - Demon Protection Soloist" by Merry Married Meeples.
If you like it, try Otter, Capybara Crush, Park Life: People and Use Up All Your Sick Days, also by Dylan Coyle.
8 of 10
2026Dylan Coyle
1 - 6 players10 - 20 minLight weight
From BoardGameGeek:
You're a young witch learning the ropes of magic. Unfortunately, your mischievous cat found your spell book and summoned demons! In Doom Cat, you must learn how to draw sigils. You start with 2 magic circle pages filled with numbered candles. Roll 3 dice and draw a line between 2 of the candles matching two of the dice. The cat steals the other die and knocks over a matching candle, making it unusable in future rounds. The game ends after 14 rounds. Highest score wins. Solo players must score 70 or more points per sigil card to win. Doom Cat comes with many goal cards that immerse you deeper into the world of sigil magic. Shuffle and play with a few random ones, or play them in order, progressively increasing the difficulty. Each scoring criteria incentivizes emergent beauty, giving each player a unique sigil each time! -description from the publisher
Designer
Dylan Coyle
Artists
Dylan Coyle, Lailamon
Publisher
Charming Games Collective
Mechanics