2022Dave Ketch, Jakub S. Olekszyk
- Videos
- 34
- Creators
- 22
1 - 6 players90 - 180 minHeavy weight

2026Jacques Manjarrez
From BoardGameGeek
Have you ever wanted to raise an army of third-graders for dominance over the playground? Ever dreamed of enlisting a tattle-tale to coup the de-facto leader of the slides? Ever yearned to rig a presidential election by promising your buddies positions in your kiddie-cabinet? Well, now you can! Introducing Lunch, the game of playground politics. Lunch is a deck-building war game for 2-4 players that takes place in an elementary school playground, featuring elements of deception, negotiation, and trade. Players take on the roles of third-grade transfers into a new school with a unique custom. Come lunch time, the school courtyard becomes a war zone with kids fighting for every square inch of territory. Over the course of a full school year, players take on the role of one of these kids, battling and negotiating their way to secure dominance over the playground. When the bell rings, it's every kid for themselves. -description from the designer
Lunch: The Game of Playground Politics has 2 videos from 2 creators: 1 review and 1 how-to-play guide. They date from August to November 2026.
To learn the rules, start with "How to Play Lunch: The Game of Playground Politics" by Beta Games, which runs 14 min.
For an opinion before you buy, start with "Lunch Review: Don't Lose Your Lunch" by The Dice Tower.
If you like it, try Masters of The Universe: Fields of Eternia The Board Game, Cerebria: The Inside World, Europa Universalis: The Price of Power (Deluxe Edition) or Nothing Personal, which share several of its mechanics.
2022Dave Ketch, Jakub S. Olekszyk
1 - 6 players90 - 180 minHeavy weight
2018Richard Ámann, Viktor Péter, István Pócsi, Frigyes Schőberl
1 - 4 players60 - 120 minVery heavy weight
2023Eivind Vetlesen
1 - 6 players90 - 300 minVery heavy weight
2013Stephen Avery, Tom Vasel
3 - 5 players120 minMedium weight
From BoardGameGeek:
Have you ever wanted to raise an army of third-graders for dominance over the playground? Ever dreamed of enlisting a tattle-tale to coup the de-facto leader of the slides? Ever yearned to rig a presidential election by promising your buddies positions in your kiddie-cabinet? Well, now you can! Introducing Lunch, the game of playground politics. Lunch is a deck-building war game for 2-4 players that takes place in an elementary school playground, featuring elements of deception, negotiation, and trade. Players take on the roles of third-grade transfers into a new school with a unique custom. Come lunch time, the school courtyard becomes a war zone with kids fighting for every square inch of territory. Over the course of a full school year, players take on the role of one of these kids, battling and negotiating their way to secure dominance over the playground. When the bell rings, it's every kid for themselves. -description from the designer
Designer
Jacques Manjarrez
Artist
Jacques Manjarrez
Publisher
Pan Universal Galactic Worldwide
Mechanics