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Flags

Flags

2024·Travis Gee

2 - 4 players
45 - 60 min

From BoardGameGeek

Flags is a game of strategy and luck that takes place in the not so distant future under a united World's Government. The object is simple, 2-4 factions compete in the sporting spectacle and sensation Flags, where they compete for victory, glory, and survival. The four factions include: The Prisoners, competing in the game for a chance at reduced sentences. The Elite, Volunteers looking to spice up their mundane lives with a bit of sport. The Law Keepers, using the arena and the game of Flags as a form of sick training. The Augmented, subjects of science now forced to test their newfound abilities on the field. Flags is played in turns. On your turn you will pick two of your faction members and roll their corresponding movement die. The goal is to make it across the arena, avoiding hazards and enemies, and be the first competitor to capture an opponents Flag. The game has a unique shoot first mechanic, where only at the beginning of your turn may you attack, making for more calculated decisions. Throughout the arena are supply chests. If you search and find your own corresponding chest you will get a faction card that will greatly help you to achieve your goal. Flags is played on a 9-square modular board totaling 30 x 30 inches. It is fast paced, strategy focused with a bit of luck, and easy to learn. -description from the designer

Flags

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How to Play FlagsHow to play12:22

How to Play Flags

The Boardroom Creative Collective

The Boardroom Creative Collective

Creators who cover this

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The Boardroom Creative Collective
The Boardroom Creative Collective
1 video of this game

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About Flags

From BoardGameGeek:

Flags is a game of strategy and luck that takes place in the not so distant future under a united World's Government. The object is simple, 2-4 factions compete in the sporting spectacle and sensation Flags, where they compete for victory, glory, and survival. The four factions include: The Prisoners, competing in the game for a chance at reduced sentences. The Elite, Volunteers looking to spice up their mundane lives with a bit of sport. The Law Keepers, using the arena and the game of Flags as a form of sick training. The Augmented, subjects of science now forced to test their newfound abilities on the field. Flags is played in turns. On your turn you will pick two of your faction members and roll their corresponding movement die. The goal is to make it across the arena, avoiding hazards and enemies, and be the first competitor to capture an opponents Flag. The game has a unique shoot first mechanic, where only at the beginning of your turn may you attack, making for more calculated decisions. Throughout the arena are supply chests. If you search and find your own corresponding chest you will get a faction card that will greatly help you to achieve your goal. Flags is played on a 9-square modular board totaling 30 x 30 inches. It is fast paced, strategy focused with a bit of luck, and easy to learn. -description from the designer

Designer

Travis Gee

Publisher

The Boardroom Creative Collective

Categories

DiceScience FictionSportsWargame

Mechanics

Roll and MoveModular Board & Variable SetupArea Movement
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