2021Jimmy Chang, Jeff Lee (II), Garrett Lively, Thomas Yungerberg
- Videos
- 3
- Creators
- 3
3 - 10 players20 - 45 minLight weight

2025Garrett Lively, Thomas Yungerberg
Mainly reviews. Bouquet is covered on BoardGameVideo.com by 3 reviews, 1 how-to-play guides, and 1 unboxings.
From BoardGameGeek
A game of bees, blossoms and bluffing, Bouquet is a strategic and dynamic area control game where competition blooms into beauty! On their turn, players will either PLACE petals in the bouquet, PLUCK their opponents petals, or DRAW more petals into their hand. Petals may be placed either face up, which gives certain abilities to particular petals, or face down, which allows you to ignore placing requirements at the cost of having those abilities active. With multiple petal types to choose from, each with their own point value and abilities, players have to carefully consider how to place each petal into the bouquet. The player with the most points at the end of the game wins! -description from publisher
Bouquet has 5 videos from 4 creators: 3 reviews, 1 how-to-play guide and 1 unboxing. They date from 2024 to November 2025.
To learn the rules, start with "Bouquet | A game of bees, blossoms, and bluffing!" by Rough Draft Games, which runs 3 min.
For an opinion before you buy, start with "Bouquet - DT Preview with Mark Streed" by The Dice Tower.
If you like it, try All Rise, also by Garrett Lively, or Power Plants, Bloodstones and Umbra Via, which share several of its mechanics.
2021Jimmy Chang, Jeff Lee (II), Garrett Lively, Thomas Yungerberg
3 - 10 players20 - 45 minLight weight
From BoardGameGeek:
A game of bees, blossoms and bluffing, Bouquet is a strategic and dynamic area control game where competition blooms into beauty! On their turn, players will either PLACE petals in the bouquet, PLUCK their opponents petals, or DRAW more petals into their hand. Petals may be placed either face up, which gives certain abilities to particular petals, or face down, which allows you to ignore placing requirements at the cost of having those abilities active. With multiple petal types to choose from, each with their own point value and abilities, players have to carefully consider how to place each petal into the bouquet. The player with the most points at the end of the game wins! -description from publisher
Designers
Garrett Lively, Thomas Yungerberg
Publisher
Rough Draft Games
Categories
Mechanics