2023Simone Luciani, Nestore Mangone
- Videos
- 100
- Creators
- 74
1 - 4 players60 - 120 minHeavy weight

2024Fabio Lopiano, Nestore Mangone
Mainly reviews. Shackleton Base: A Journey to the Moon is covered on BoardGameVideo.com by 37 reviews, 14 how-to-play guides, 10 recorded sessions, 7 unboxings, and 2 other videos.
From BoardGameGeek
A permanent base is being built in the Shackleton crater at the Moon's South Pole. You're leading one of the space agencies that are working together to expand their presence on the base, while at the same time the three major corporations sponsoring the mission are each pursuing their own agenda. In Shackleton Base: A Journey to the Moon, you will build structures on the base, while also funding projects from the corporations that provide special abilities and scoring opportunities. At the start of the game, pick three corporations randomly from the seven available. Each corporation introduces new projects, actions, and scoring opportunities, along with their specific mechanisms. The game is played over three rounds, each divided into three phases: • Shuttle phase: Each player drafts a shuttle tile from an open display to determine which type of astronauts and resources they can use that round, as well as the turn order for the next phase. • Action phase: Players take turns deploying their astronauts on the moon to collect resources, build structures, or fund projects. Depending on which corporations were selected, different types of resources will be available, resources that can be used in various ways for the projects or to build structures. Each project provides ongoing abilities and scoring opportunities. Each corporation provides different ways to score points, which could be during the action phase, the maintenance phase, or at game's end. • Maintenance phase: Deployed astronauts are assigned to work on the structures (providing a bonus to the player owning them), then players collect income and pay maintenance costs. If corporations in play have end-round effects, those effects take place. The end of the game brings a final scoring, then the player with the most points wins.
Shackleton Base: A Journey to the Moon has 70 videos from 58 creators: 37 reviews, 14 how-to-play guides, 10 playthroughs, 7 unboxings and 2 other videos. They date from 2023 to September 2026.
To learn the rules, start with "Shackleton Base - Tutorial & Playthrough" by Gaming Rules!, which runs 2 h 54 min. For a quicker teach, "Shackleton base" by Professor Mompi runs 25 min.
For an opinion before you buy, start with "Shackleton Base is the best heavy euro so far in 2024! - Board Game Review" by Board Gaming Ramblings. 34 creators have reviewed it. To see it played, watch "Shackleton Base - How does it play?" by Rahdo Runs Through, one of 10 playthroughs.
If you like it, try Calimala and 3 Ring Circus, also by Fabio Lopiano, or Darwin's Journey and Entropy, also by Nestore Mangone. It appears in convention videos from UK Games Expo 2024 and Spiel Essen.
8 of 58
2023Simone Luciani, Nestore Mangone
1 - 4 players60 - 120 minHeavy weight
2026Tommaso Battista, Simone Luciani, Nestore Mangone
1 - 4 players90 - 150 minHeavy weight
2023Remo Conzadori, Fabio Lopiano
1 - 4 players45 - 75 minMedium weight
From BoardGameGeek:
A permanent base is being built in the Shackleton crater at the Moon's South Pole. You're leading one of the space agencies that are working together to expand their presence on the base, while at the same time the three major corporations sponsoring the mission are each pursuing their own agenda. In Shackleton Base: A Journey to the Moon, you will build structures on the base, while also funding projects from the corporations that provide special abilities and scoring opportunities. At the start of the game, pick three corporations randomly from the seven available. Each corporation introduces new projects, actions, and scoring opportunities, along with their specific mechanisms. The game is played over three rounds, each divided into three phases: • Shuttle phase: Each player drafts a shuttle tile from an open display to determine which type of astronauts and resources they can use that round, as well as the turn order for the next phase. • Action phase: Players take turns deploying their astronauts on the moon to collect resources, build structures, or fund projects. Depending on which corporations were selected, different types of resources will be available, resources that can be used in various ways for the projects or to build structures. Each project provides ongoing abilities and scoring opportunities. Each corporation provides different ways to score points, which could be during the action phase, the maintenance phase, or at game's end. • Maintenance phase: Deployed astronauts are assigned to work on the structures (providing a bonus to the player owning them), then players collect income and pay maintenance costs. If corporations in play have end-round effects, those effects take place. The end of the game brings a final scoring, then the player with the most points wins.
Designers
Fabio Lopiano, Nestore Mangone
Artist
David Sitbon
Publisher
Sorry We Are French
Categories
Mechanics