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Zombies!!! 8: Jailbreak

Zombies!!! 8: Jailbreak

Expansion

2009·Todd Breitenstein, Kerry Breitenstein

2 - 6 players
60 - 120 min
Medium weight: Teach it in one sitting

From BoardGameGeek

When the zombies come to town, jail wouldn't be a bad place to be...right!?! While this is good in theory, it only takes one zombie to ruin your plan. The straitjacket might be a problem too! Zombies!!! 8: Jailbreak starts you out in the mental ward. It's up to you to see if things get worse from there. Actually, things will get worse. It seems the rest of the inmates have developed a taste for YOUR brains! This expansion for the Zombies!!! board game adds: • 16 new map tiles • 32 new event cards • Rules • New, universal "Dodge" rules for use with any Zombies!!! set • Requires the Zombies!!! core set (TLC 2010) to play. • Suggested for Ages 12 and up. Part of the Zombies!!! series. Expands: Zombies!!! Zombies!!! Second Edition

Zombies!!! 8: Jailbreak

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Zombies!!! 8: Jail Break! - Review and How to PlayReview9:33

Zombies!!! 8: Jail Break! - Review and How to Play

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About Zombies!!! 8: Jailbreak

From BoardGameGeek:

When the zombies come to town, jail wouldn't be a bad place to be...right!?! While this is good in theory, it only takes one zombie to ruin your plan. The straitjacket might be a problem too! Zombies!!! 8: Jailbreak starts you out in the mental ward. It's up to you to see if things get worse from there. Actually, things will get worse. It seems the rest of the inmates have developed a taste for YOUR brains! This expansion for the Zombies!!! board game adds: • 16 new map tiles • 32 new event cards • Rules • New, universal "Dodge" rules for use with any Zombies!!! set • Requires the Zombies!!! core set (TLC 2010) to play. • Suggested for Ages 12 and up. Part of the Zombies!!! series. Expands: Zombies!!! Zombies!!! Second Edition

Designers

Todd Breitenstein, Kerry Breitenstein

Artists

Dave Aikins, Kurt Miller

Publisher

Edge Entertainment

Categories

ExplorationFightingHorrorMiniatures

Mechanics

Modular Board & Variable SetupRoll and Move
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