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Dominance

Dominance

2025·Michele Quondam

2 - 4 players
10 - 30 min
Light weight: Learn it in minutes

From BoardGameGeek

It will be the control of the most important provinces that establishes the final victory. You will have to bring as many territories to your side as possible by planning a careful strategy or trying to outwit your opponents. But if things get bad, you can always change sides! Set in the Roman provinces, among the Celtic tribes, in the dominions of medieval Italy, in the territories of the Inca Empire, in the Ottoman court, or in pre-industrial England, Dominance is a game of majorities with the outcome always hanging in the balance until the end. There are three factions that claim dominion over a given territory. Each faction is represented by a metal coin, which, when placed on a territory, indicates its assignment. The game is developed on a variable board, built from hexagons. During setup, each territory is assigned to a faction. Each player represents a Roman Consul, a Celtic chieftain, a medieval lord, an Inca general, an Ottoman noble, or the head of an English noble family. The objective of the game is ultimately to be on the side of the winning faction. On their turn, a player can carry out two actions of their choice: open a contest, strengthen, move, gain power, or place. Opening a dispute ends the turn in any case, and it works like this: each player secretly bets a certain number of coins, even zero. The coins are revealed, and the faction with the most, both on the territory and in the bets, wins. The territory is permanently assigned to that faction. The leader who led the faction to victory and the player who bet the most coins of that color get loot: new coins and the possibility of building in the territory or adjacent ones. Constructions (villages, cities, bridges, and the capital) increase the value of the territory. Strengthening allows you to add a coin from the game reserve to a territory that already has one (of the same color). Moving allows you to move coins from one territory to an adjacent one. Gaining power allows you to draw the first coin from the coin display. Placing allows you to put your own coin in a territory. Each player's coin stock is kept secret. When all territories have been awarded (except one), the game ends. Each territory gives 1-5 points depending on the buildings present. The faction with the most points wins. The player with the most coins from that faction wins! -description from the publisher

Dominance

Which Dominance video should I watch?

Dominance has 4 videos from 4 creators: 3 reviews and 1 unboxing. They date from 2024 to June 2025.

If you like it, try Trinidad, Temple of Horrors and The Challenge of Barletta, also by Michele Quondam, or Kingmaker, which shares several of its mechanics.

All videos

Tutorial e Anteprima DOMINANCE - Il Pax Filler?Review13:11

Tutorial e Anteprima DOMINANCE - Il Pax Filler?

Il Puzzillo del Sud

Il Puzzillo del Sud

Dominance PreviewReview13:44

Dominance Preview

Game Boy Geek

Game Boy Geek

Dominance Kickstarter OverviewReview6:59

Dominance Kickstarter Overview

Tantrum House

Tantrum House

Dominance ~ Unboxing (Eclipse Editorial)Unboxing1:02

Dominance ~ Unboxing (Eclipse Editorial)

tirandodados

tirandodados

Creators who cover this

All channels
Game Boy Geek
Game Boy Geek
1 video of this game
Il Puzzillo del Sud
Il Puzzillo del Sud
1 video of this game
Tantrum House
Tantrum House
1 video of this game
tirandodados
tirandodados
1 video of this game

Games like this

All games

Trinidad

2022·Michele Quondam

Videos
14
Creators
8
Mainly reviews

1 - 5 players·90 - 150 min·Very heavy weight

Temple of Horrors

2024·Michele Quondam

Videos
6
Creators
4
Mostly reviews

1 - 4 players·60 - 90 min·Heavy weight

The Challenge of Barletta

2026·Michele Quondam

Videos
1
Creators
1
How-to-play

2 - 4 players·30 - 60 min

Kingmaker

2023·Andrew McNeil

Videos
21
Creators
11
Mostly how-to-play

1 - 6 players·120 - 300 min·Heavy weight

About Dominance

From BoardGameGeek:

It will be the control of the most important provinces that establishes the final victory. You will have to bring as many territories to your side as possible by planning a careful strategy or trying to outwit your opponents. But if things get bad, you can always change sides! Set in the Roman provinces, among the Celtic tribes, in the dominions of medieval Italy, in the territories of the Inca Empire, in the Ottoman court, or in pre-industrial England, Dominance is a game of majorities with the outcome always hanging in the balance until the end. There are three factions that claim dominion over a given territory. Each faction is represented by a metal coin, which, when placed on a territory, indicates its assignment. The game is developed on a variable board, built from hexagons. During setup, each territory is assigned to a faction. Each player represents a Roman Consul, a Celtic chieftain, a medieval lord, an Inca general, an Ottoman noble, or the head of an English noble family. The objective of the game is ultimately to be on the side of the winning faction. On their turn, a player can carry out two actions of their choice: open a contest, strengthen, move, gain power, or place. Opening a dispute ends the turn in any case, and it works like this: each player secretly bets a certain number of coins, even zero. The coins are revealed, and the faction with the most, both on the territory and in the bets, wins. The territory is permanently assigned to that faction. The leader who led the faction to victory and the player who bet the most coins of that color get loot: new coins and the possibility of building in the territory or adjacent ones. Constructions (villages, cities, bridges, and the capital) increase the value of the territory. Strengthening allows you to add a coin from the game reserve to a territory that already has one (of the same color). Moving allows you to move coins from one territory to an adjacent one. Gaining power allows you to draw the first coin from the coin display. Placing allows you to put your own coin in a territory. Each player's coin stock is kept secret. When all territories have been awarded (except one), the game ends. Each territory gives 1-5 points depending on the buildings present. The faction with the most points wins. The player with the most coins from that faction wins! -description from the publisher

Designer

Michele Quondam

Artist

Yaroslav Radetskyi

Publisher

Giochix.it

Categories

Abstract StrategyPolitical

Mechanics

NegotiationArea MovementBetting & BluffingHex Grid
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