
2025
Mainly how-to-play. Gorbino's Quest is covered on BoardGameVideo.com by 2 how-to-play guides, 1 recorded sessions, and 2 other videos.
From BoardGameGeek
Gorbino's Quest is a strategy game of economic development and civilization building in a fantasy setting for 2-6 players aged 13 and up. Inspired by Concordia (2013), Mosaic: A Story of Civilization (2022), and Brass: Lancashire (2007); Gorbino's Quest combines the elements of tag collecting, hand management, resource management, income, loans, market, investments, resource production and area control. GQ is an action-selection game. Actions include: Loan Lose income, but gain Coins Production Produce resources at the province of your choice Trade Buy and sell up to two different resource types Development Purchase Technology cards that contain tags as well as upgraded actions Reset Place all your discarded cards back into your hand and gain income Build Build new cities and gain income Treachery Steal resources, buy resources at a low cost, or take the actions of other players Choosing a wise sequence of actions will have the player gain their desired income, actions, resource production, cities and tags. Each Round After all players have taken their turns, do the following: 1. Advance Technology Track: Discard the rightmost technology card from the track and shift all remaining cards to the right. 2. Income: Gain or pay coins based on the income tracker. 3. Rotate First Player Marker: Rotate it clockwise; that player starts the next turn. Scoring Game ends when no cards remain on the Technology Track Score calculated by how many 'tags' players have And by using the scoring section of the board. An example would be pink tags x number of cities. -description from the designer
Gorbino's Quest has 5 videos from 5 creators: 2 how-to-play guides, 1 playthrough and 2 other videos. They date from 2023 to October 2024.
To learn the rules, start with "Gorbino's Quest - Board and Shield" by squeak inc., which runs 1 min.
To see it played, watch "IGL Studio Episode 28 - Gorbino's Quest - Discussion with the Designer" by Indie Game Lab.
If you like it, try Botswana, Star Wars: Unlimited, Disney Lorcana or The Rich and the Good, which share several of its mechanics.
2024Jim Cartwright, Tyler Parrott, Daniel Schaefer, Jeremy Zwirn
2 - 4 players20 minMedium weight
2023David Iezzi, Ryan Miller, Tim Schilder, Steve Warner
2 - 6 players0 minMedium weight
2008Carlo A. Rossi
3 - 5 players45 minMedium weight
From BoardGameGeek:
Gorbino's Quest is a strategy game of economic development and civilization building in a fantasy setting for 2-6 players aged 13 and up. Inspired by Concordia (2013), Mosaic: A Story of Civilization (2022), and Brass: Lancashire (2007); Gorbino's Quest combines the elements of tag collecting, hand management, resource management, income, loans, market, investments, resource production and area control. GQ is an action-selection game. Actions include: Loan Lose income, but gain Coins Production Produce resources at the province of your choice Trade Buy and sell up to two different resource types Development Purchase Technology cards that contain tags as well as upgraded actions Reset Place all your discarded cards back into your hand and gain income Build Build new cities and gain income Treachery Steal resources, buy resources at a low cost, or take the actions of other players Choosing a wise sequence of actions will have the player gain their desired income, actions, resource production, cities and tags. Each Round After all players have taken their turns, do the following: 1. Advance Technology Track: Discard the rightmost technology card from the track and shift all remaining cards to the right. 2. Income: Gain or pay coins based on the income tracker. 3. Rotate First Player Marker: Rotate it clockwise; that player starts the next turn. Scoring Game ends when no cards remain on the Technology Track Score calculated by how many 'tags' players have And by using the scoring section of the board. An example would be pink tags x number of cities. -description from the designer
Publisher
Self-published
Mechanics