2026Max Anderson, Zac Dixon, Austin Harrison, Robert Hovakimyan
- Videos
- 12
- Creators
- 11
1 - 5 players60 - 120 min

2024Robert Hovakimyan
Mainly reviews and unboxings. Moonrollers is covered on BoardGameVideo.com by 9 reviews, 2 how-to-play guides, 6 recorded sessions, 7 unboxings, and 2 other videos.
From BoardGameGeek
Moonrollers is a push-your-luck dice rolling game for 2-5 players where you compete to hire new crew for your starship. Roll dice and commit them to cards, earning prestige and unlocking new abilities. Push your luck! Roll again to complete cards before your opponents or attempt hazardous missions for bonus end-game points. But risk losing all progress on a turn when you bust and risk losing all bonus points if you have the most hazards. The game ends when one player acquires a matching set of cards, and the player with the most points wins. -description from the designer
Moonrollers has 26 videos from 17 creators: 9 reviews, 2 how-to-play guides, 6 playthroughs, 7 unboxings and 2 other videos. They date from 2023 to April 2026.
To learn the rules, start with "All the Games with Steph: Moonrollers" by Steph Hodge, which runs 45 min.
For an opinion before you buy, start with "Moonrollers Review: In Space, No One Can Hear You Roll" by The Dice Tower. 7 creators have reviewed it. To see it played, watch "Moonrollers - Backerkit Playthrough" by Before You Play, one of 6 playthroughs.
If you like it, try Fractured Sky: Awakening, Bebop, Gingham and Shuffle and Swing, also by Robert Hovakimyan. It appears in convention videos from PAX Unplugged 2023.
8 of 17
2026Max Anderson, Zac Dixon, Austin Harrison, Robert Hovakimyan
1 - 5 players60 - 120 min
2025Robert Hovakimyan
2 - 4 players20 - 40 minMedium weight
2024Robert Hovakimyan
2 - 4 players40 - 80 minHeavy weight
From BoardGameGeek:
Moonrollers is a push-your-luck dice rolling game for 2-5 players where you compete to hire new crew for your starship. Roll dice and commit them to cards, earning prestige and unlocking new abilities. Push your luck! Roll again to complete cards before your opponents or attempt hazardous missions for bonus end-game points. But risk losing all progress on a turn when you bust and risk losing all bonus points if you have the most hazards. The game ends when one player acquires a matching set of cards, and the player with the most points wins. -description from the designer
Designer
Robert Hovakimyan
Publisher
IV Studio
Categories
Mechanics