
2024Tobias Hall
Mainly how-to-play. Cat Packs is covered on BoardGameVideo.com by 1 reviews, 2 how-to-play guides, 1 recorded sessions, and 1 other video.
From BoardGameGeek
Cat Packs is a fast-paced card game mixed with tile-laying in which you'll cleverly put together the cat gang of your most whimsical dreams! The game includes over one hundred unique illustrated cats by artist Liselotte Eriksson. On each turn, players draft a new cat from the alley and use resources to play out cards from their hand to add to their cat pack. All cats have different requirements and benefits, but not all cats fit well together, so players must carefully consider their positions. The goal of the game is to earn the most "catshine", which players receive by collecting sets of five cat types, surrounding certain cards with other cards, matching corners of four cards together in a catshine symbol, or winning the power struggle taking place after each round! -description from the designer
Cat Packs has 5 videos from 4 creators: 1 review, 2 how-to-play guides, 1 playthrough and 1 other video. They date from 2024 to January 2025.
To learn the rules, start with "How to Play Cat Packs!" by Pineapple Rules, which runs 7 min.
For an opinion before you buy, start with "Cat Packs | Rahdo's Prototype Thoughts" by Rahdo Runs Through. To see it played, watch "Rahdo Previews►►► Cat Packs" by Rahdo Runs Through.
If you like it, try Hidden Ark, Write the Future, Diceocracy and Furruits, also by Tobias Hall.
2022Tobias Hall
1 - 99 players30 - 45 minLight weight
From BoardGameGeek:
Cat Packs is a fast-paced card game mixed with tile-laying in which you'll cleverly put together the cat gang of your most whimsical dreams! The game includes over one hundred unique illustrated cats by artist Liselotte Eriksson. On each turn, players draft a new cat from the alley and use resources to play out cards from their hand to add to their cat pack. All cats have different requirements and benefits, but not all cats fit well together, so players must carefully consider their positions. The goal of the game is to earn the most "catshine", which players receive by collecting sets of five cat types, surrounding certain cards with other cards, matching corners of four cards together in a catshine symbol, or winning the power struggle taking place after each round! -description from the designer
Designer
Tobias Hall
Artist
Liselotte Eriksson
Publisher
All Or None Games
Mechanics