2025Julia Thiemann, Christoph Waage
- Videos
- 3
- Creators
- 2
1 - 4 players60 - 120 minHeavy weight

2024Julia Thiemann, Christoph Waage
Mainly reviews. Algae, Inc. is covered on BoardGameVideo.com by 8 reviews, 2 how-to-play guides, 4 recorded sessions, and 1 unboxings.
From BoardGameGeek
Algae, Inc. is a company that produces and processes different kinds of algae into cosmetics, bioplastics, and biodiesel. You manage one of these sectors of the company, trying to create an efficient assembly line; manage your team of operators, engineers, and scientists; and help expand the company to several locations all over Europe. As the company becomes more and more successful, you try to achieve certain milestones before other departments may do so because as much as you like to see the whole company perform well, you would like to get that extra bit of credit compared to your peers. Algae, Inc. is a medium-heavy strategy game that combines resource management, tableau building, and multi-processing. Each player has a unique player board and must adapt their strategy to the department they've chosen to manage. As the game progresses, you have to hire more staff, optimize your processing line, and keep a close eye on what your colleagues are doing. You also have to make crucial decisions as you decide to free up space on your science board by either unlocking engineer tiles (that will improve your factory) or science tiles (that will allow you to improve your actions). It's a meticulous game that reveals its true depth the more you play it as every decision you make will affect the next one. -description from the publisher Note: the First standard edition of the game was originally produced with some misprinted and miscut tiles and punchboards. The publisher reprinted these and provided them to backers in a large reclosable plastic bag.
Algae, Inc. has 15 videos from 11 creators: 8 reviews, 2 how-to-play guides, 4 playthroughs and 1 unboxing. They date from 2024 to May 2026.
To learn the rules, start with "Algae Inc - Compete to best engine in this unique action selection euro game" by Meeple University, which runs 9 min.
For an opinion before you buy, start with "Preview of Algae, INC. - Coming To #Gamefound March 13th!" by Love 2 Hate. 8 creators have reviewed it. To see it played, watch "Algae Inc. Kickstarter Overview" by Tantrum House, one of 4 playthroughs.
If you like it, try Fossilium, also by Julia Thiemann, or Total War: ROME – The Board Game, Brass: Pittsburgh and Daybreak, which share several of its mechanics.
8 of 11
2025Julia Thiemann, Christoph Waage
1 - 4 players60 - 120 minHeavy weight
2024Simon Hall
1 - 4 players180 - 240 minHeavy weight
2027Gavan Brown, Martin Wallace
1 - 4 players120 minHeavy weight
2023Matt Leacock, Matteo Menapace
1 - 4 players60 - 120 minMedium weight
From BoardGameGeek:
Algae, Inc. is a company that produces and processes different kinds of algae into cosmetics, bioplastics, and biodiesel. You manage one of these sectors of the company, trying to create an efficient assembly line; manage your team of operators, engineers, and scientists; and help expand the company to several locations all over Europe. As the company becomes more and more successful, you try to achieve certain milestones before other departments may do so because as much as you like to see the whole company perform well, you would like to get that extra bit of credit compared to your peers. Algae, Inc. is a medium-heavy strategy game that combines resource management, tableau building, and multi-processing. Each player has a unique player board and must adapt their strategy to the department they've chosen to manage. As the game progresses, you have to hire more staff, optimize your processing line, and keep a close eye on what your colleagues are doing. You also have to make crucial decisions as you decide to free up space on your science board by either unlocking engineer tiles (that will improve your factory) or science tiles (that will allow you to improve your actions). It's a meticulous game that reveals its true depth the more you play it as every decision you make will affect the next one. -description from the publisher Note: the First standard edition of the game was originally produced with some misprinted and miscut tiles and punchboards. The publisher reprinted these and provided them to backers in a large reclosable plastic bag.
Designers
Julia Thiemann, Christoph Waage
Artist
Maxime Sarthou
Publisher
Game Brewer
Categories
Mechanics