2004Joyce Johnson, Colleen McCarthy-Evans
- Videos
- 5
- Creators
- 3
2 - 6 players20 - 30 minLight weight

2021Joyce Johnson
From BoardGameGeek
Join Hazel and her siblings as they practice their beaver lodge-building skills. Players take turns rolling the die to determine their actions; connecting logs to create their lodge; moving cattails, or rolling the rock toward another player's lodge. The first player to use all 10 of their logs to build their lodge wins the game. Fine motor skills are practiced as players connect individual log pieces to build unique structures and roll a rock, trying to avoid the cattail blockers on another player's board. Decision-making skills are practiced as well. Considering potential benefits or risks, players make decisions such as how to connect their log pieces, which duck they choose, and which player's board they will roll the rock toward. -description from the publisher
2004Joyce Johnson, Colleen McCarthy-Evans
2 - 6 players20 - 30 minLight weight
2023Josh J. Carlson
1 players30 - 40 minMedium weight
2021Banana Moon Studio Sapporo (バナナムーン・ステュディオ)
2 players5 - 10 minMedium weight
From BoardGameGeek:
Join Hazel and her siblings as they practice their beaver lodge-building skills. Players take turns rolling the die to determine their actions; connecting logs to create their lodge; moving cattails, or rolling the rock toward another player's lodge. The first player to use all 10 of their logs to build their lodge wins the game. Fine motor skills are practiced as players connect individual log pieces to build unique structures and roll a rock, trying to avoid the cattail blockers on another player's board. Decision-making skills are practiced as well. Considering potential benefits or risks, players make decisions such as how to connect their log pieces, which duck they choose, and which player's board they will roll the rock toward. -description from the publisher
Designer
Joyce Johnson
Artist
Brian Kolodziejski
Publisher
SimplyFun
Categories
Mechanics