Sahkku

Sahkku

2022David McCord

2 players
30 - 45 min

From BoardGameGeek

In the northern regions known as Scandinavia live the indigenous Sami people. They play a running fight game called Sahkku. It's popularity there is shown by the annual championship games and prestigious trophies they give to the winners. The game may be as old as 1,000 years or more, and simulates a battle between two groups of warriors. These warriors start the game asleep, and before they can enter the battle they must be awakened by a specific role of the dice. Thereafter, they move and capture opposing pieces by ending their turn on an occupied space. The path can be blocked by opposing pieces, sending them back to their starting row. There's also a fickle King with special powers in the game, who joins up with either side when captured. A very different kind of game - one of only a few known to history -description from the publisher

Creators who cover this

NewVenture Games
NewVenture Games
1 video of this game
Riffle Shuffle & Roll
Riffle Shuffle & Roll
1 video of this game

Games like this

2024David McCord

Videos
3
Creators
2
Mostly how-to-play

1 players10 - 15 min1.0 weight

2004David McCord

Videos
2
Creators
1
How-to-play

2 - 8 players30 min

2009David McCord

Videos
2
Creators
1
How-to-play

2 - 6 players15 min

2024David McCord

Videos
2
Creators
1
How-to-play

2 players15 - 30 min

About Sahkku

From BoardGameGeek:

In the northern regions known as Scandinavia live the indigenous Sami people. They play a running fight game called Sahkku. It's popularity there is shown by the annual championship games and prestigious trophies they give to the winners. The game may be as old as 1,000 years or more, and simulates a battle between two groups of warriors. These warriors start the game asleep, and before they can enter the battle they must be awakened by a specific role of the dice. Thereafter, they move and capture opposing pieces by ending their turn on an occupied space. The path can be blocked by opposing pieces, sending them back to their starting row. There's also a fickle King with special powers in the game, who joins up with either side when captured. A very different kind of game - one of only a few known to history -description from the publisher

Designer

David McCord

Artist

David McCord

Categories

Abstract StrategyAncientMedieval

Mechanics

Point to Point MovementRoll / Spin and Move
View on BoardGameGeek ›