
2026Alec Cacheris
Mainly how-to-play. Hexes of Sygon is covered on BoardGameVideo.com by 1 reviews, 3 how-to-play guides, 1 recorded sessions, and 1 other video.
From BoardGameGeek
Your wizards gaze across the mystical planet of Sygon. Volatile volcanoes have blazed away much of the world, except for a precious clearing of land. Here lies the various landscapes of Sygon: meadows, swamps, dunes, mountains, forests, and caves. Each landscape hosts a unique spell component crucial to developing civilization on Sygon. Collect gold and the various spell components - flower, elixir, spice, powder, mushroom, and crystal - and maneuver your wizards to conjure towns, workshops, and markets to quickly advance your civilization. Use alchemy or forage to obtain components outside your grasp. Sygon relies on you to bring prosperity to its ravaged lands. However, you are not alone. Wizards loyal to other civilizations plot to loot you and compete for control of the planet. Be wary of where you place your towns and wizards and build walls to protect them against thieving wizards and volcano eruptions. Rise from the ashes and bring glory to your civilization on Sygon. For the game setup, the players will construct the randomly generated hexagonal game board of flower, elixir, spice, powder, mushroom, and crystal hexes and randomly assign a gold value to each hex. Players will begin the game by placing 2 towns in snake draft order. Each town is placed on an unsettled hex of choice with either 1 or 2 walls in the same hex. A player places their 3 wizards in hexes with their towns on their first turn. On a player's turn, they will move their wizards, conjure buildings, and cast spells in order. Each building type (town, workshop, market, and wall) contains a unique resource combination, and a player's wizard must be in a hex for them to build there. Action spells consist of wizards foraging component cards from the various landscapes of Sygon, stealing gold from nearby opponents, and protecting from stealing. Additional spell cards (charm, fissure, vanish, blizzard, power trip, & foresight) may be added to this base 2-4 player game. The goal of Hexes of Sygon is to accumulate enough and the most sorcery points (SP) of all players at the end of a round of turns to win, where SP are awarded through buildings. -description from the publisher
Hexes of Sygon has 6 videos from 4 creators: 1 review, 3 how-to-play guides, 1 playthrough and 1 other video. They date from 2025 to August 2026.
To learn the rules, start with "Hexes of Sygon - BGG How to Play" by BoardGameGeek, which runs 10 min.
For an opinion before you buy, start with "Hexes of Sygon Board Game Review | A Strategic Civilization Game with Volcanoes (Is It Like Catan?)" by Tabletop For World. To see it played, watch "Hexes of Sygon PLAY THROUGH" by TableTopVibes.
If you like it, try Oranienburger Kanal, The Quest for El Dorado, Battles for the Ardennes or Cytress, which share several of its mechanics.
2017Reiner Knizia
2 - 4 players30 - 60 minLight weight
1978Danny S. Parker
2 - 4 players240 - 1440 minMedium weight
From BoardGameGeek:
Your wizards gaze across the mystical planet of Sygon. Volatile volcanoes have blazed away much of the world, except for a precious clearing of land. Here lies the various landscapes of Sygon: meadows, swamps, dunes, mountains, forests, and caves. Each landscape hosts a unique spell component crucial to developing civilization on Sygon. Collect gold and the various spell components - flower, elixir, spice, powder, mushroom, and crystal - and maneuver your wizards to conjure towns, workshops, and markets to quickly advance your civilization. Use alchemy or forage to obtain components outside your grasp. Sygon relies on you to bring prosperity to its ravaged lands. However, you are not alone. Wizards loyal to other civilizations plot to loot you and compete for control of the planet. Be wary of where you place your towns and wizards and build walls to protect them against thieving wizards and volcano eruptions. Rise from the ashes and bring glory to your civilization on Sygon. For the game setup, the players will construct the randomly generated hexagonal game board of flower, elixir, spice, powder, mushroom, and crystal hexes and randomly assign a gold value to each hex. Players will begin the game by placing 2 towns in snake draft order. Each town is placed on an unsettled hex of choice with either 1 or 2 walls in the same hex. A player places their 3 wizards in hexes with their towns on their first turn. On a player's turn, they will move their wizards, conjure buildings, and cast spells in order. Each building type (town, workshop, market, and wall) contains a unique resource combination, and a player's wizard must be in a hex for them to build there. Action spells consist of wizards foraging component cards from the various landscapes of Sygon, stealing gold from nearby opponents, and protecting from stealing. Additional spell cards (charm, fissure, vanish, blizzard, power trip, & foresight) may be added to this base 2-4 player game. The goal of Hexes of Sygon is to accumulate enough and the most sorcery points (SP) of all players at the end of a round of turns to win, where SP are awarded through buildings. -description from the publisher
Designer
Alec Cacheris
Artists
Tony Harrop, John Harrop
Publisher
Hexes of Sygon LLC
Categories
Mechanics