1976Jay A. Nelson
- Videos
- 13
- Creators
- 1
2 players90 - 180 minMedium weight

1976Jay A. Nelson
Mostly playthroughs. Breitenfeld is covered on BoardGameVideo.com by 1 how-to-play guides and 4 recorded sessions.
From BoardGameGeek
Breitenfeld is one of the Thirty Years War Quadrigames. This one appeared in Strategy & Tactics magazine #55, March/April 1976. From the introduction: The Thirty Years War game system is an operational simulation of warfare in Europe during the first half of the seventeenth century. Each game in the system is based on one of the more significant and interesting battles of the period. The playing pieces represent the armies which took part in the battles, and the map represents the terrain over which those armies fought. (Ok, so it doesn't give away any secrets...) turn: 45 minutes hex: 175 meters strength point: 75-100 men Leaders are represented by separate units. Counters: 100 The map has starting locations printed on the map for each unit. Terrain includes lane, marsh, road. town, forest, river, and crest.
Learn to play
Watch it played
Breitenfeld has 5 videos from 2 creators: 1 how-to-play guide and 4 playthroughs. They date from 2010 to October 2023.
To learn the rules, start with "How To Play: Breitenfeld" by The Name Of The Game, which runs 1 h 40 min.
To see it played, watch "Breitenfeld 4 -wrap and review.wmv" by calandale, one of 4 playthroughs.
If you like it, try A Bridge Too Far: Arnhem, Quatre Bras: Stalemate on the Brussels Road, Ligny: The Incomplete Victory and Wavre: The Lost Opportunity, also by Jay A. Nelson.
1976Jay A. Nelson
2 players90 - 180 minMedium weight
1976Jay A. Nelson, Kevin Zucker
2 players120 minMedium weight
1976Jay A. Nelson, Kevin Zucker
2 players120 - 240 minMedium weight
1976Jay A. Nelson, Kevin Zucker
1 - 2 players120 - 240 minMedium weight
From BoardGameGeek:
Breitenfeld is one of the Thirty Years War Quadrigames. This one appeared in Strategy & Tactics magazine #55, March/April 1976. From the introduction: The Thirty Years War game system is an operational simulation of warfare in Europe during the first half of the seventeenth century. Each game in the system is based on one of the more significant and interesting battles of the period. The playing pieces represent the armies which took part in the battles, and the map represents the terrain over which those armies fought. (Ok, so it doesn't give away any secrets...) turn: 45 minutes hex: 175 meters strength point: 75-100 men Leaders are represented by separate units. Counters: 100 The map has starting locations printed on the map for each unit. Terrain includes lane, marsh, road. town, forest, river, and crest.
Designer
Jay A. Nelson
Artist
Redmond Aksel Simonsen
Publisher
SPI (Simulations Publications, Inc.)
Categories
Mechanics