2019Will Pagani, Will Shick
- Videos
- 60
- Creators
- 24
2 players45 minHeavy weight

2021Guillaume Rousselot
From BoardGameGeek
Pillage is a game written to be played in a relaxed setting, with friends, over drinks and other treats. These rules were written to meet a need specific to the JHP (Jeux d'Histoire du Ponant) club, for which we had a project to play the Viking period but where no rules seemed to fit. They were therefore written for this purpose. You should know that these are simple rules, in order to be able to quickly play skirmish games on a period going from late antiquity to the Middle Ages, let's say, to be more precise, from 793 (looting of Lindisfarne Abbey) to 1066 (battle of Hastings). The period is vast, of course, but the relative similarity of the methods used to fight has made it possible to establish here common rules for all warriors of this period. As you will discover when you read the rules, they are essentially based on the characters' equipment. -description from the publisher
2019Will Pagani, Will Shick
2 players45 minHeavy weight
2024Max Brooke, Michael Gernes
2 - 6 players30 - 180 minHeavy weight
2019Mike Hutchinson
2 - 8 players45 - 90 minMedium weight
2018Eric M. Lang, Michael Shinall
2 players45 - 60 minHeavy weight
From BoardGameGeek:
Pillage is a game written to be played in a relaxed setting, with friends, over drinks and other treats. These rules were written to meet a need specific to the JHP (Jeux d'Histoire du Ponant) club, for which we had a project to play the Viking period but where no rules seemed to fit. They were therefore written for this purpose. You should know that these are simple rules, in order to be able to quickly play skirmish games on a period going from late antiquity to the Middle Ages, let's say, to be more precise, from 793 (looting of Lindisfarne Abbey) to 1066 (battle of Hastings). The period is vast, of course, but the relative similarity of the methods used to fight has made it possible to establish here common rules for all warriors of this period. As you will discover when you read the rules, they are essentially based on the characters' equipment. -description from the publisher
Designer
Guillaume Rousselot
Publisher
Triskell Interactive
Categories
Mechanics