2022Kenna Alexander
- Videos
- 2
- Creators
- 1
2 - 5 players20 - 60 minLight weight

2024Kenna Alexander
Mainly how-to-play. Wolves is covered on BoardGameVideo.com by 1 reviews, 2 how-to-play guides, 1 recorded sessions, and 1 unboxings.
From BoardGameGeek
Wolves is a semi-cooperative board game for 3-6 players. You take on the role of a community leader attempting to manage limited resources to help get your people through the winter. To survive, you need to co-operate and share through the gifting of what you've gathered and grown, which will dwindle as you head toward winter. If any player fails to meet their community's needs, all players lose the game - but if everyone makes it through winter, the player who gained the most status will be elected chief of all of the communities and granted an additional victory. Status is gained through efficient gifting of resources to other players and sharing excesses with your own community. Phases of each turn are played either simultaneously, or in status order, which can change from turn to turn. -description from the publisher
Wolves has 5 videos from 4 creators: 1 review, 2 how-to-play guides, 1 playthrough and 1 unboxing. They date from 2023 to April 2024.
To learn the rules, start with "Wolves - BGG How to Play" by BoardGameGeek, which runs 12 min.
For an opinion before you buy, start with "Wolves Board Game Review" by Board Game Hot Takes. To see it played, watch "Wolves Playthrough (A Coyote & Crow game) | Optimal Play" by Optimal Play.
If you like it, try Naasii: A Coyote & Crow Dice Game, also by Kenna Alexander, or Molly House, Fire in the Library and Robotech: Reconstruction, which share several of its mechanics.
2022Kenna Alexander
2 - 5 players20 - 60 minLight weight
2025Jo Kelly, Cole Wehrle
1 - 5 players60 - 120 minHeavy weight
2019Tony Miller, John Prather
1 - 6 players15 - 30 minLight weight
2023Dr. Wictz
3 - 4 players60 - 120 minMedium weight
From BoardGameGeek:
Wolves is a semi-cooperative board game for 3-6 players. You take on the role of a community leader attempting to manage limited resources to help get your people through the winter. To survive, you need to co-operate and share through the gifting of what you've gathered and grown, which will dwindle as you head toward winter. If any player fails to meet their community's needs, all players lose the game - but if everyone makes it through winter, the player who gained the most status will be elected chief of all of the communities and granted an additional victory. Status is gained through efficient gifting of resources to other players and sharing excesses with your own community. Phases of each turn are played either simultaneously, or in status order, which can change from turn to turn. -description from the publisher
Designer
Kenna Alexander
Artist
Sa'dekaronhes Esquivel
Publisher
Coyote & Crow LLC
Categories
Mechanics